1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 5 #ifndef STORAGE_LEVELDB_DB_MEMTABLE_H_
6 #define STORAGE_LEVELDB_DB_MEMTABLE_H_
7 8 #include <string>
9 10 #include "db/dbformat.h"
11 #include "db/skiplist.h"
12 #include "leveldb/db.h"
13 #include "util/arena.h"
14 15 namespace leveldb {
16 17 class InternalKeyComparator;
18 class MemTableIterator;
19 20 class MemTable {
21 public:
22 // MemTables are reference counted. The initial reference count
23 // is zero and the caller must call Ref() at least once.
24 explicit MemTable(const InternalKeyComparator& comparator);
25 26 MemTable(const MemTable&) = delete;
27 MemTable& operator=(const MemTable&) = delete;
28 29 // Increase reference count.
30 void Ref() { ++refs_; }
31 32 // Drop reference count. Delete if no more references exist.
33 void Unref() {
34 --refs_;
35 assert(refs_ >= 0);
36 if (refs_ <= 0) {
37 delete this;
38 }
39 }
40 41 // Returns an estimate of the number of bytes of data in use by this
42 // data structure. It is safe to call when MemTable is being modified.
43 size_t ApproximateMemoryUsage();
44 45 // Return an iterator that yields the contents of the memtable.
46 //
47 // The caller must ensure that the underlying MemTable remains live
48 // while the returned iterator is live. The keys returned by this
49 // iterator are internal keys encoded by AppendInternalKey in the
50 // db/format.{h,cc} module.
51 Iterator* NewIterator();
52 53 // Add an entry into memtable that maps key to value at the
54 // specified sequence number and with the specified type.
55 // Typically value will be empty if type==kTypeDeletion.
56 void Add(SequenceNumber seq, ValueType type, const Slice& key,
57 const Slice& value);
58 59 // If memtable contains a value for key, store it in *value and return true.
60 // If memtable contains a deletion for key, store a NotFound() error
61 // in *status and return true.
62 // Else, return false.
63 bool Get(const LookupKey& key, std::string* value, Status* s);
64 65 private:
66 friend class MemTableIterator;
67 friend class MemTableBackwardIterator;
68 69 struct KeyComparator {
70 const InternalKeyComparator comparator;
71 explicit KeyComparator(const InternalKeyComparator& c) : comparator(c) {}
72 int operator()(const char* a, const char* b) const;
73 };
74 75 typedef SkipList<const char*, KeyComparator> Table;
76 77 ~MemTable(); // Private since only Unref() should be used to delete it
78 79 KeyComparator comparator_;
80 int refs_;
81 Arena arena_;
82 Table table_;
83 };
84 85 } // namespace leveldb
86 87 #endif // STORAGE_LEVELDB_DB_MEMTABLE_H_
88