1 // Copyright (c) 2011 The LevelDB Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. See the AUTHORS file for names of contributors.
4 5 #ifndef STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
6 #define STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
7 8 #include "db/dbformat.h"
9 #include "leveldb/write_batch.h"
10 11 namespace leveldb {
12 13 class MemTable;
14 15 // WriteBatchInternal provides static methods for manipulating a
16 // WriteBatch that we don't want in the public WriteBatch interface.
17 class WriteBatchInternal {
18 public:
19 // Return the number of entries in the batch.
20 static int Count(const WriteBatch* batch);
21 22 // Set the count for the number of entries in the batch.
23 static void SetCount(WriteBatch* batch, int n);
24 25 // Return the sequence number for the start of this batch.
26 static SequenceNumber Sequence(const WriteBatch* batch);
27 28 // Store the specified number as the sequence number for the start of
29 // this batch.
30 static void SetSequence(WriteBatch* batch, SequenceNumber seq);
31 32 static Slice Contents(const WriteBatch* batch) { return Slice(batch->rep_); }
33 34 static size_t ByteSize(const WriteBatch* batch) { return batch->rep_.size(); }
35 36 static void SetContents(WriteBatch* batch, const Slice& contents);
37 38 static Status InsertInto(const WriteBatch* batch, MemTable* memtable);
39 40 static void Append(WriteBatch* dst, const WriteBatch* src);
41 };
42 43 } // namespace leveldb
44 45 #endif // STORAGE_LEVELDB_DB_WRITE_BATCH_INTERNAL_H_
46