cuckoocache.h raw

   1  // Copyright (c) 2016 Jeremy Rubin
   2  // Distributed under the MIT software license, see the accompanying
   3  // file COPYING or http://www.opensource.org/licenses/mit-license.php.
   4  
   5  #ifndef LIMENKA_CUCKOOCACHE_H
   6  #define LIMENKA_CUCKOOCACHE_H
   7  
   8  #include <util/fastrange.h>
   9  
  10  #include <algorithm> // std::find
  11  #include <array>
  12  #include <atomic>
  13  #include <cmath>
  14  #include <cstring>
  15  #include <limits>
  16  #include <memory>
  17  #include <utility>
  18  #include <vector>
  19  
  20  
  21  /** High-performance cache primitives.
  22   *
  23   * Summary:
  24   *
  25   * 1. @ref bit_packed_atomic_flags is bit-packed atomic flags for garbage collection
  26   *
  27   * 2. @ref cache is a cache which is performant in memory usage and lookup speed. It
  28   * is lockfree for erase operations. Elements are lazily erased on the next insert.
  29   */
  30  namespace CuckooCache
  31  {
  32  /** @ref bit_packed_atomic_flags implements a container for garbage collection flags
  33   * that is only thread unsafe on calls to setup. This class bit-packs collection
  34   * flags for memory efficiency.
  35   *
  36   * All operations are `std::memory_order_relaxed` so external mechanisms must
  37   * ensure that writes and reads are properly synchronized.
  38   *
  39   * On setup(n), all bits up to `n` are marked as collected.
  40   *
  41   * Under the hood, because it is an 8-bit type, it makes sense to use a multiple
  42   * of 8 for setup, but it will be safe if that is not the case as well.
  43   */
  44  class bit_packed_atomic_flags
  45  {
  46      std::unique_ptr<std::atomic<uint8_t>[]> mem;
  47  
  48  public:
  49      /** No default constructor, as there must be some size. */
  50      bit_packed_atomic_flags() = delete;
  51  
  52      /**
  53       * bit_packed_atomic_flags constructor creates memory to sufficiently
  54       * keep track of garbage collection information for `size` entries.
  55       *
  56       * @param size the number of elements to allocate space for
  57       *
  58       * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
  59       * size
  60       * @post All calls to bit_is_set (without subsequent bit_unset) will return
  61       * true.
  62       */
  63      explicit bit_packed_atomic_flags(uint32_t size)
  64      {
  65          // pad out the size if needed
  66          size = (size + 7) / 8;
  67          mem.reset(new std::atomic<uint8_t>[size]);
  68          for (uint32_t i = 0; i < size; ++i)
  69              mem[i].store(0xFF);
  70      };
  71  
  72      /** setup marks all entries and ensures that bit_packed_atomic_flags can store
  73       * at least `b` entries.
  74       *
  75       * @param b the number of elements to allocate space for
  76       * @post bit_set, bit_unset, and bit_is_set function properly forall x. x <
  77       * b
  78       * @post All calls to bit_is_set (without subsequent bit_unset) will return
  79       * true.
  80       */
  81      inline void setup(uint32_t b)
  82      {
  83          bit_packed_atomic_flags d(b);
  84          std::swap(mem, d.mem);
  85      }
  86  
  87      /** bit_set sets an entry as discardable.
  88       *
  89       * @param s the index of the entry to bit_set
  90       * @post immediately subsequent call (assuming proper external memory
  91       * ordering) to bit_is_set(s) == true.
  92       */
  93      inline void bit_set(uint32_t s)
  94      {
  95          mem[s >> 3].fetch_or(uint8_t(1 << (s & 7)), std::memory_order_relaxed);
  96      }
  97  
  98      /** bit_unset marks an entry as something that should not be overwritten.
  99       *
 100       * @param s the index of the entry to bit_unset
 101       * @post immediately subsequent call (assuming proper external memory
 102       * ordering) to bit_is_set(s) == false.
 103       */
 104      inline void bit_unset(uint32_t s)
 105      {
 106          mem[s >> 3].fetch_and(uint8_t(~(1 << (s & 7))), std::memory_order_relaxed);
 107      }
 108  
 109      /** bit_is_set queries the table for discardability at `s`.
 110       *
 111       * @param s the index of the entry to read
 112       * @returns true if the bit at index `s` was set, false otherwise
 113       * */
 114      inline bool bit_is_set(uint32_t s) const
 115      {
 116          return (1 << (s & 7)) & mem[s >> 3].load(std::memory_order_relaxed);
 117      }
 118  };
 119  
 120  /** @ref cache implements a cache with properties similar to a cuckoo-set.
 121   *
 122   *  The cache is able to hold up to `(~(uint32_t)0) - 1` elements.
 123   *
 124   *  Read Operations:
 125   *      - contains() for `erase=false`
 126   *
 127   *  Read+Erase Operations:
 128   *      - contains() for `erase=true`
 129   *
 130   *  Erase Operations:
 131   *      - allow_erase()
 132   *
 133   *  Write Operations:
 134   *      - setup()
 135   *      - setup_bytes()
 136   *      - insert()
 137   *      - please_keep()
 138   *
 139   *  Synchronization Free Operations:
 140   *      - invalid()
 141   *      - compute_hashes()
 142   *
 143   * User Must Guarantee:
 144   *
 145   * 1. Write requires synchronized access (e.g. a lock)
 146   * 2. Read requires no concurrent Write, synchronized with last insert.
 147   * 3. Erase requires no concurrent Write, synchronized with last insert.
 148   * 4. An Erase caller must release all memory before allowing a new Writer.
 149   *
 150   *
 151   * Note on function names:
 152   *   - The name "allow_erase" is used because the real discard happens later.
 153   *   - The name "please_keep" is used because elements may be erased anyways on insert.
 154   *
 155   * @tparam Element should be a movable and copyable type
 156   * @tparam Hash should be a function/callable which takes a template parameter
 157   * hash_select and an Element and extracts a hash from it. Should return
 158   * high-entropy uint32_t hashes for `Hash h; h<0>(e) ... h<7>(e)`.
 159   */
 160  template <typename Element, typename Hash>
 161  class cache
 162  {
 163  private:
 164      /** table stores all the elements */
 165      std::vector<Element> table;
 166  
 167      /** size stores the total available slots in the hash table */
 168      uint32_t size{0};
 169  
 170      /** The bit_packed_atomic_flags array is marked mutable because we want
 171       * garbage collection to be allowed to occur from const methods */
 172      mutable bit_packed_atomic_flags collection_flags;
 173  
 174      /** epoch_flags tracks how recently an element was inserted into
 175       * the cache. true denotes recent, false denotes not-recent. See insert()
 176       * method for full semantics.
 177       */
 178      mutable std::vector<bool> epoch_flags;
 179  
 180      /** epoch_heuristic_counter is used to determine when an epoch might be aged
 181       * & an expensive scan should be done. epoch_heuristic_counter is
 182       * decremented on insert and reset to the new number of inserts which would
 183       * cause the epoch to reach epoch_size when it reaches zero.
 184       */
 185      uint32_t epoch_heuristic_counter{0};
 186  
 187      /** epoch_size is set to be the number of elements supposed to be in a
 188       * epoch. When the number of non-erased elements in an epoch
 189       * exceeds epoch_size, a new epoch should be started and all
 190       * current entries demoted. epoch_size is set to be 45% of size because
 191       * we want to keep load around 90%, and we support 3 epochs at once --
 192       * one "dead" which has been erased, one "dying" which has been marked to be
 193       * erased next, and one "living" which new inserts add to.
 194       */
 195      uint32_t epoch_size{0};
 196  
 197      /** depth_limit determines how many elements insert should try to replace.
 198       * Should be set to log2(n).
 199       */
 200      uint8_t depth_limit{0};
 201  
 202      /** hash_function is a const instance of the hash function. It cannot be
 203       * static or initialized at call time as it may have internal state (such as
 204       * a nonce).
 205       */
 206      const Hash hash_function;
 207  
 208      /** compute_hashes is convenience for not having to write out this
 209       * expression everywhere we use the hash values of an Element.
 210       *
 211       * We need to map the 32-bit input hash onto a hash bucket in a range [0, size) in a
 212       *  manner which preserves as much of the hash's uniformity as possible. Ideally
 213       *  this would be done by bitmasking but the size is usually not a power of two.
 214       *
 215       * The naive approach would be to use a mod -- which isn't perfectly uniform but so
 216       *  long as the hash is much larger than size it is not that bad. Unfortunately,
 217       *  mod/division is fairly slow on ordinary microprocessors (e.g. 90-ish cycles on
 218       *  haswell, ARM doesn't even have an instruction for it.); when the divisor is a
 219       *  constant the compiler will do clever tricks to turn it into a multiply+add+shift,
 220       *  but size is a run-time value so the compiler can't do that here.
 221       *
 222       * One option would be to implement the same trick the compiler uses and compute the
 223       *  constants for exact division based on the size, as described in "{N}-bit Unsigned
 224       *  Division via {N}-bit Multiply-Add" by Arch D. Robison in 2005. But that code is
 225       *  somewhat complicated and the result is still slower than an even simpler option:
 226       *  see the FastRange32 function in util/fastrange.h.
 227       *
 228       * The resulting non-uniformity is also more equally distributed which would be
 229       *  advantageous for something like linear probing, though it shouldn't matter
 230       *  one way or the other for a cuckoo table.
 231       *
 232       * The primary disadvantage of this approach is increased intermediate precision is
 233       *  required but for a 32-bit random number we only need the high 32 bits of a
 234       *  32*32->64 multiply, which means the operation is reasonably fast even on a
 235       *  typical 32-bit processor.
 236       *
 237       * @param e The element whose hashes will be returned
 238       * @returns Deterministic hashes derived from `e` uniformly mapped onto the range [0, size)
 239       */
 240      inline std::array<uint32_t, 8> compute_hashes(const Element& e) const
 241      {
 242          return {{FastRange32(hash_function.template operator()<0>(e), size),
 243                   FastRange32(hash_function.template operator()<1>(e), size),
 244                   FastRange32(hash_function.template operator()<2>(e), size),
 245                   FastRange32(hash_function.template operator()<3>(e), size),
 246                   FastRange32(hash_function.template operator()<4>(e), size),
 247                   FastRange32(hash_function.template operator()<5>(e), size),
 248                   FastRange32(hash_function.template operator()<6>(e), size),
 249                   FastRange32(hash_function.template operator()<7>(e), size)}};
 250      }
 251  
 252      /** invalid returns a special index that can never be inserted to
 253       * @returns the special constexpr index that can never be inserted to */
 254      constexpr uint32_t invalid() const
 255      {
 256          return ~(uint32_t)0;
 257      }
 258  
 259      /** allow_erase marks the element at index `n` as discardable. Threadsafe
 260       * without any concurrent insert.
 261       * @param n the index to allow erasure of
 262       */
 263      inline void allow_erase(uint32_t n) const
 264      {
 265          collection_flags.bit_set(n);
 266      }
 267  
 268      /** please_keep marks the element at index `n` as an entry that should be kept.
 269       * Threadsafe without any concurrent insert.
 270       * @param n the index to prioritize keeping
 271       */
 272      inline void please_keep(uint32_t n) const
 273      {
 274          collection_flags.bit_unset(n);
 275      }
 276  
 277      /** epoch_check handles the changing of epochs for elements stored in the
 278       * cache. epoch_check should be run before every insert.
 279       *
 280       * First, epoch_check decrements and checks the cheap heuristic, and then does
 281       * a more expensive scan if the cheap heuristic runs out. If the expensive
 282       * scan succeeds, the epochs are aged and old elements are allow_erased. The
 283       * cheap heuristic is reset to retrigger after the worst case growth of the
 284       * current epoch's elements would exceed the epoch_size.
 285       */
 286      void epoch_check()
 287      {
 288          if (epoch_heuristic_counter != 0) {
 289              --epoch_heuristic_counter;
 290              return;
 291          }
 292          // count the number of elements from the latest epoch which
 293          // have not been erased.
 294          uint32_t epoch_unused_count = 0;
 295          for (uint32_t i = 0; i < size; ++i)
 296              epoch_unused_count += epoch_flags[i] &&
 297                                    !collection_flags.bit_is_set(i);
 298          // If there are more non-deleted entries in the current epoch than the
 299          // epoch size, then allow_erase on all elements in the old epoch (marked
 300          // false) and move all elements in the current epoch to the old epoch
 301          // but do not call allow_erase on their indices.
 302          if (epoch_unused_count >= epoch_size) {
 303              for (uint32_t i = 0; i < size; ++i)
 304                  if (epoch_flags[i])
 305                      epoch_flags[i] = false;
 306                  else
 307                      allow_erase(i);
 308              epoch_heuristic_counter = epoch_size;
 309          } else
 310              // reset the epoch_heuristic_counter to next do a scan when worst
 311              // case behavior (no intermittent erases) would exceed epoch size,
 312              // with a reasonable minimum scan size.
 313              // Ordinarily, we would have to sanity check std::min(epoch_size,
 314              // epoch_unused_count), but we already know that `epoch_unused_count
 315              // < epoch_size` in this branch
 316              epoch_heuristic_counter = std::max(1u, std::max(epoch_size / 16,
 317                          epoch_size - epoch_unused_count));
 318      }
 319  
 320  public:
 321      /** You must always construct a cache with some elements via a subsequent
 322       * call to setup or setup_bytes, otherwise operations may segfault.
 323       */
 324      cache() : table(), collection_flags(0), epoch_flags(), hash_function()
 325      {
 326      }
 327  
 328      /** setup initializes the container to store no more than new_size
 329       * elements and no less than 2 elements.
 330       *
 331       * setup should only be called once.
 332       *
 333       * @param new_size the desired number of elements to store
 334       * @returns the maximum number of elements storable
 335       */
 336      uint32_t setup(uint32_t new_size)
 337      {
 338          // depth_limit must be at least one otherwise errors can occur.
 339          size = std::max<uint32_t>(2, new_size);
 340          depth_limit = static_cast<uint8_t>(std::log2(static_cast<float>(size)));
 341          table.resize(size);
 342          collection_flags.setup(size);
 343          epoch_flags.resize(size);
 344          // Set to 45% as described above
 345          epoch_size = std::max(uint32_t{1}, (45 * size) / 100);
 346          // Initially set to wait for a whole epoch
 347          epoch_heuristic_counter = epoch_size;
 348          return size;
 349      }
 350  
 351      /** setup_bytes is a convenience function which accounts for internal memory
 352       * usage when deciding how many elements to store. It isn't perfect because
 353       * it doesn't account for any overhead (struct size, MallocUsage, collection
 354       * and epoch flags). This was done to simplify selecting a power of two
 355       * size. In the expected use case, an extra two bits per entry should be
 356       * negligible compared to the size of the elements.
 357       *
 358       * @param bytes the approximate number of bytes to use for this data
 359       * structure
 360       * @returns A pair of the maximum number of elements storable (see setup()
 361       * documentation for more detail) and the approximate total size of these
 362       * elements in bytes.
 363       */
 364      std::pair<uint32_t, size_t> setup_bytes(size_t bytes)
 365      {
 366          uint32_t requested_num_elems(std::min<size_t>(
 367              bytes / sizeof(Element),
 368              std::numeric_limits<uint32_t>::max()));
 369  
 370          auto num_elems = setup(requested_num_elems);
 371  
 372          size_t approx_size_bytes = num_elems * sizeof(Element);
 373          return std::make_pair(num_elems, approx_size_bytes);
 374      }
 375  
 376      /** insert loops at most depth_limit times trying to insert a hash
 377       * at various locations in the table via a variant of the Cuckoo Algorithm
 378       * with eight hash locations.
 379       *
 380       * It drops the last tried element if it runs out of depth before
 381       * encountering an open slot.
 382       *
 383       * Thus:
 384       *
 385       * ```
 386       * insert(x);
 387       * return contains(x, false);
 388       * ```
 389       *
 390       * is not guaranteed to return true.
 391       *
 392       * @param e the element to insert
 393       * @post one of the following: All previously inserted elements and e are
 394       * now in the table, one previously inserted element is evicted from the
 395       * table, the entry attempted to be inserted is evicted.
 396       */
 397      inline void insert(Element e)
 398      {
 399          epoch_check();
 400          uint32_t last_loc = invalid();
 401          bool last_epoch = true;
 402          std::array<uint32_t, 8> locs = compute_hashes(e);
 403          // Make sure we have not already inserted this element
 404          // If we have, make sure that it does not get deleted
 405          for (const uint32_t loc : locs)
 406              if (table[loc] == e) {
 407                  please_keep(loc);
 408                  epoch_flags[loc] = last_epoch;
 409                  return;
 410              }
 411          for (uint8_t depth = 0; depth < depth_limit; ++depth) {
 412              // First try to insert to an empty slot, if one exists
 413              for (const uint32_t loc : locs) {
 414                  if (!collection_flags.bit_is_set(loc))
 415                      continue;
 416                  table[loc] = std::move(e);
 417                  please_keep(loc);
 418                  epoch_flags[loc] = last_epoch;
 419                  return;
 420              }
 421              /** Swap with the element at the location that was
 422              * not the last one looked at. Example:
 423              *
 424              * 1. On first iteration, last_loc == invalid(), find returns last, so
 425              *    last_loc defaults to locs[0].
 426              * 2. On further iterations, where last_loc == locs[k], last_loc will
 427              *    go to locs[k+1 % 8], i.e., next of the 8 indices wrapping around
 428              *    to 0 if needed.
 429              *
 430              * This prevents moving the element we just put in.
 431              *
 432              * The swap is not a move -- we must switch onto the evicted element
 433              * for the next iteration.
 434              */
 435              last_loc = locs[(1 + (std::find(locs.begin(), locs.end(), last_loc) - locs.begin())) & 7];
 436              std::swap(table[last_loc], e);
 437              // Can't std::swap a std::vector<bool>::reference and a bool&.
 438              bool epoch = last_epoch;
 439              last_epoch = epoch_flags[last_loc];
 440              epoch_flags[last_loc] = epoch;
 441  
 442              // Recompute the locs -- unfortunately happens one too many times!
 443              locs = compute_hashes(e);
 444          }
 445      }
 446  
 447      /** contains iterates through the hash locations for a given element
 448       * and checks to see if it is present.
 449       *
 450       * contains does not check garbage collected state (in other words,
 451       * garbage is only collected when the space is needed), so:
 452       *
 453       * ```
 454       * insert(x);
 455       * if (contains(x, true))
 456       *     return contains(x, false);
 457       * else
 458       *     return true;
 459       * ```
 460       *
 461       * executed on a single thread will always return true!
 462       *
 463       * This is a great property for re-org performance for example.
 464       *
 465       * contains returns a bool set true if the element was found.
 466       *
 467       * @param e the element to check
 468       * @param erase whether to attempt setting the garbage collect flag
 469       *
 470       * @post if erase is true and the element is found, then the garbage collect
 471       * flag is set
 472       * @returns true if the element is found, false otherwise
 473       */
 474      inline bool contains(const Element& e, const bool erase) const
 475      {
 476          std::array<uint32_t, 8> locs = compute_hashes(e);
 477          for (const uint32_t loc : locs)
 478              if (table[loc] == e) {
 479                  if (erase)
 480                      allow_erase(loc);
 481                  return true;
 482              }
 483          return false;
 484      }
 485  };
 486  } // namespace CuckooCache
 487  
 488  #endif // LIMENKA_CUCKOOCACHE_H
 489