879cdb2e8ed31dd0fb23dc0b9cbf8a3d9ef32bed51863b0af1b0d45722895314.json raw
1 {"ast":null,"code":"/*!\n * The buffer module from node.js, for the browser.\n *\n * @author Feross Aboukhadijeh <https://feross.org>\n * @license MIT\n */\n/* eslint-disable no-proto */\n\n'use strict';\n\nconst base64 = require('base64-js');\nconst ieee754 = require('ieee754');\nconst customInspectSymbol = typeof Symbol === 'function' && typeof Symbol['for'] === 'function' // eslint-disable-line dot-notation\n? Symbol['for']('nodejs.util.inspect.custom') // eslint-disable-line dot-notation\n: null;\nexports.Buffer = Buffer;\nexports.SlowBuffer = SlowBuffer;\nexports.INSPECT_MAX_BYTES = 50;\nconst K_MAX_LENGTH = 0x7fffffff;\nexports.kMaxLength = K_MAX_LENGTH;\n\n/**\n * If `Buffer.TYPED_ARRAY_SUPPORT`:\n * === true Use Uint8Array implementation (fastest)\n * === false Print warning and recommend using `buffer` v4.x which has an Object\n * implementation (most compatible, even IE6)\n *\n * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,\n * Opera 11.6+, iOS 4.2+.\n *\n * We report that the browser does not support typed arrays if the are not subclassable\n * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`\n * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support\n * for __proto__ and has a buggy typed array implementation.\n */\nBuffer.TYPED_ARRAY_SUPPORT = typedArraySupport();\nif (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' && typeof console.error === 'function') {\n console.error('This browser lacks typed array (Uint8Array) support which is required by ' + '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.');\n}\nfunction typedArraySupport() {\n // Can typed array instances can be augmented?\n try {\n const arr = new Uint8Array(1);\n const proto = {\n foo: function () {\n return 42;\n }\n };\n Object.setPrototypeOf(proto, Uint8Array.prototype);\n Object.setPrototypeOf(arr, proto);\n return arr.foo() === 42;\n } catch (e) {\n return false;\n }\n}\nObject.defineProperty(Buffer.prototype, 'parent', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined;\n return this.buffer;\n }\n});\nObject.defineProperty(Buffer.prototype, 'offset', {\n enumerable: true,\n get: function () {\n if (!Buffer.isBuffer(this)) return undefined;\n return this.byteOffset;\n }\n});\nfunction createBuffer(length) {\n if (length > K_MAX_LENGTH) {\n throw new RangeError('The value \"' + length + '\" is invalid for option \"size\"');\n }\n // Return an augmented `Uint8Array` instance\n const buf = new Uint8Array(length);\n Object.setPrototypeOf(buf, Buffer.prototype);\n return buf;\n}\n\n/**\n * The Buffer constructor returns instances of `Uint8Array` that have their\n * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of\n * `Uint8Array`, so the returned instances will have all the node `Buffer` methods\n * and the `Uint8Array` methods. Square bracket notation works as expected -- it\n * returns a single octet.\n *\n * The `Uint8Array` prototype remains unmodified.\n */\n\nfunction Buffer(arg, encodingOrOffset, length) {\n // Common case.\n if (typeof arg === 'number') {\n if (typeof encodingOrOffset === 'string') {\n throw new TypeError('The \"string\" argument must be of type string. Received type number');\n }\n return allocUnsafe(arg);\n }\n return from(arg, encodingOrOffset, length);\n}\nBuffer.poolSize = 8192; // not used by this implementation\n\nfunction from(value, encodingOrOffset, length) {\n if (typeof value === 'string') {\n return fromString(value, encodingOrOffset);\n }\n if (ArrayBuffer.isView(value)) {\n return fromArrayView(value);\n }\n if (value == null) {\n throw new TypeError('The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + typeof value);\n }\n if (isInstance(value, ArrayBuffer) || value && isInstance(value.buffer, ArrayBuffer)) {\n return fromArrayBuffer(value, encodingOrOffset, length);\n }\n if (typeof SharedArrayBuffer !== 'undefined' && (isInstance(value, SharedArrayBuffer) || value && isInstance(value.buffer, SharedArrayBuffer))) {\n return fromArrayBuffer(value, encodingOrOffset, length);\n }\n if (typeof value === 'number') {\n throw new TypeError('The \"value\" argument must not be of type number. Received type number');\n }\n const valueOf = value.valueOf && value.valueOf();\n if (valueOf != null && valueOf !== value) {\n return Buffer.from(valueOf, encodingOrOffset, length);\n }\n const b = fromObject(value);\n if (b) return b;\n if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null && typeof value[Symbol.toPrimitive] === 'function') {\n return Buffer.from(value[Symbol.toPrimitive]('string'), encodingOrOffset, length);\n }\n throw new TypeError('The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' + 'or Array-like Object. Received type ' + typeof value);\n}\n\n/**\n * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError\n * if value is a number.\n * Buffer.from(str[, encoding])\n * Buffer.from(array)\n * Buffer.from(buffer)\n * Buffer.from(arrayBuffer[, byteOffset[, length]])\n **/\nBuffer.from = function (value, encodingOrOffset, length) {\n return from(value, encodingOrOffset, length);\n};\n\n// Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:\n// https://github.com/feross/buffer/pull/148\nObject.setPrototypeOf(Buffer.prototype, Uint8Array.prototype);\nObject.setPrototypeOf(Buffer, Uint8Array);\nfunction assertSize(size) {\n if (typeof size !== 'number') {\n throw new TypeError('\"size\" argument must be of type number');\n } else if (size < 0) {\n throw new RangeError('The value \"' + size + '\" is invalid for option \"size\"');\n }\n}\nfunction alloc(size, fill, encoding) {\n assertSize(size);\n if (size <= 0) {\n return createBuffer(size);\n }\n if (fill !== undefined) {\n // Only pay attention to encoding if it's a string. This\n // prevents accidentally sending in a number that would\n // be interpreted as a start offset.\n return typeof encoding === 'string' ? createBuffer(size).fill(fill, encoding) : createBuffer(size).fill(fill);\n }\n return createBuffer(size);\n}\n\n/**\n * Creates a new filled Buffer instance.\n * alloc(size[, fill[, encoding]])\n **/\nBuffer.alloc = function (size, fill, encoding) {\n return alloc(size, fill, encoding);\n};\nfunction allocUnsafe(size) {\n assertSize(size);\n return createBuffer(size < 0 ? 0 : checked(size) | 0);\n}\n\n/**\n * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.\n * */\nBuffer.allocUnsafe = function (size) {\n return allocUnsafe(size);\n};\n/**\n * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.\n */\nBuffer.allocUnsafeSlow = function (size) {\n return allocUnsafe(size);\n};\nfunction fromString(string, encoding) {\n if (typeof encoding !== 'string' || encoding === '') {\n encoding = 'utf8';\n }\n if (!Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding);\n }\n const length = byteLength(string, encoding) | 0;\n let buf = createBuffer(length);\n const actual = buf.write(string, encoding);\n if (actual !== length) {\n // Writing a hex string, for example, that contains invalid characters will\n // cause everything after the first invalid character to be ignored. (e.g.\n // 'abxxcd' will be treated as 'ab')\n buf = buf.slice(0, actual);\n }\n return buf;\n}\nfunction fromArrayLike(array) {\n const length = array.length < 0 ? 0 : checked(array.length) | 0;\n const buf = createBuffer(length);\n for (let i = 0; i < length; i += 1) {\n buf[i] = array[i] & 255;\n }\n return buf;\n}\nfunction fromArrayView(arrayView) {\n if (isInstance(arrayView, Uint8Array)) {\n const copy = new Uint8Array(arrayView);\n return fromArrayBuffer(copy.buffer, copy.byteOffset, copy.byteLength);\n }\n return fromArrayLike(arrayView);\n}\nfunction fromArrayBuffer(array, byteOffset, length) {\n if (byteOffset < 0 || array.byteLength < byteOffset) {\n throw new RangeError('\"offset\" is outside of buffer bounds');\n }\n if (array.byteLength < byteOffset + (length || 0)) {\n throw new RangeError('\"length\" is outside of buffer bounds');\n }\n let buf;\n if (byteOffset === undefined && length === undefined) {\n buf = new Uint8Array(array);\n } else if (length === undefined) {\n buf = new Uint8Array(array, byteOffset);\n } else {\n buf = new Uint8Array(array, byteOffset, length);\n }\n\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(buf, Buffer.prototype);\n return buf;\n}\nfunction fromObject(obj) {\n if (Buffer.isBuffer(obj)) {\n const len = checked(obj.length) | 0;\n const buf = createBuffer(len);\n if (buf.length === 0) {\n return buf;\n }\n obj.copy(buf, 0, 0, len);\n return buf;\n }\n if (obj.length !== undefined) {\n if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {\n return createBuffer(0);\n }\n return fromArrayLike(obj);\n }\n if (obj.type === 'Buffer' && Array.isArray(obj.data)) {\n return fromArrayLike(obj.data);\n }\n}\nfunction checked(length) {\n // Note: cannot use `length < K_MAX_LENGTH` here because that fails when\n // length is NaN (which is otherwise coerced to zero.)\n if (length >= K_MAX_LENGTH) {\n throw new RangeError('Attempt to allocate Buffer larger than maximum ' + 'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes');\n }\n return length | 0;\n}\nfunction SlowBuffer(length) {\n if (+length != length) {\n // eslint-disable-line eqeqeq\n length = 0;\n }\n return Buffer.alloc(+length);\n}\nBuffer.isBuffer = function isBuffer(b) {\n return b != null && b._isBuffer === true && b !== Buffer.prototype; // so Buffer.isBuffer(Buffer.prototype) will be false\n};\nBuffer.compare = function compare(a, b) {\n if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength);\n if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength);\n if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {\n throw new TypeError('The \"buf1\", \"buf2\" arguments must be one of type Buffer or Uint8Array');\n }\n if (a === b) return 0;\n let x = a.length;\n let y = b.length;\n for (let i = 0, len = Math.min(x, y); i < len; ++i) {\n if (a[i] !== b[i]) {\n x = a[i];\n y = b[i];\n break;\n }\n }\n if (x < y) return -1;\n if (y < x) return 1;\n return 0;\n};\nBuffer.isEncoding = function isEncoding(encoding) {\n switch (String(encoding).toLowerCase()) {\n case 'hex':\n case 'utf8':\n case 'utf-8':\n case 'ascii':\n case 'latin1':\n case 'binary':\n case 'base64':\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return true;\n default:\n return false;\n }\n};\nBuffer.concat = function concat(list, length) {\n if (!Array.isArray(list)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers');\n }\n if (list.length === 0) {\n return Buffer.alloc(0);\n }\n let i;\n if (length === undefined) {\n length = 0;\n for (i = 0; i < list.length; ++i) {\n length += list[i].length;\n }\n }\n const buffer = Buffer.allocUnsafe(length);\n let pos = 0;\n for (i = 0; i < list.length; ++i) {\n let buf = list[i];\n if (isInstance(buf, Uint8Array)) {\n if (pos + buf.length > buffer.length) {\n if (!Buffer.isBuffer(buf)) buf = Buffer.from(buf);\n buf.copy(buffer, pos);\n } else {\n Uint8Array.prototype.set.call(buffer, buf, pos);\n }\n } else if (!Buffer.isBuffer(buf)) {\n throw new TypeError('\"list\" argument must be an Array of Buffers');\n } else {\n buf.copy(buffer, pos);\n }\n pos += buf.length;\n }\n return buffer;\n};\nfunction byteLength(string, encoding) {\n if (Buffer.isBuffer(string)) {\n return string.length;\n }\n if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {\n return string.byteLength;\n }\n if (typeof string !== 'string') {\n throw new TypeError('The \"string\" argument must be one of type string, Buffer, or ArrayBuffer. ' + 'Received type ' + typeof string);\n }\n const len = string.length;\n const mustMatch = arguments.length > 2 && arguments[2] === true;\n if (!mustMatch && len === 0) return 0;\n\n // Use a for loop to avoid recursion\n let loweredCase = false;\n for (;;) {\n switch (encoding) {\n case 'ascii':\n case 'latin1':\n case 'binary':\n return len;\n case 'utf8':\n case 'utf-8':\n return utf8ToBytes(string).length;\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return len * 2;\n case 'hex':\n return len >>> 1;\n case 'base64':\n return base64ToBytes(string).length;\n default:\n if (loweredCase) {\n return mustMatch ? -1 : utf8ToBytes(string).length; // assume utf8\n }\n encoding = ('' + encoding).toLowerCase();\n loweredCase = true;\n }\n }\n}\nBuffer.byteLength = byteLength;\nfunction slowToString(encoding, start, end) {\n let loweredCase = false;\n\n // No need to verify that \"this.length <= MAX_UINT32\" since it's a read-only\n // property of a typed array.\n\n // This behaves neither like String nor Uint8Array in that we set start/end\n // to their upper/lower bounds if the value passed is out of range.\n // undefined is handled specially as per ECMA-262 6th Edition,\n // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.\n if (start === undefined || start < 0) {\n start = 0;\n }\n // Return early if start > this.length. Done here to prevent potential uint32\n // coercion fail below.\n if (start > this.length) {\n return '';\n }\n if (end === undefined || end > this.length) {\n end = this.length;\n }\n if (end <= 0) {\n return '';\n }\n\n // Force coercion to uint32. This will also coerce falsey/NaN values to 0.\n end >>>= 0;\n start >>>= 0;\n if (end <= start) {\n return '';\n }\n if (!encoding) encoding = 'utf8';\n while (true) {\n switch (encoding) {\n case 'hex':\n return hexSlice(this, start, end);\n case 'utf8':\n case 'utf-8':\n return utf8Slice(this, start, end);\n case 'ascii':\n return asciiSlice(this, start, end);\n case 'latin1':\n case 'binary':\n return latin1Slice(this, start, end);\n case 'base64':\n return base64Slice(this, start, end);\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return utf16leSlice(this, start, end);\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding);\n encoding = (encoding + '').toLowerCase();\n loweredCase = true;\n }\n }\n}\n\n// This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)\n// to detect a Buffer instance. It's not possible to use `instanceof Buffer`\n// reliably in a browserify context because there could be multiple different\n// copies of the 'buffer' package in use. This method works even for Buffer\n// instances that were created from another copy of the `buffer` package.\n// See: https://github.com/feross/buffer/issues/154\nBuffer.prototype._isBuffer = true;\nfunction swap(b, n, m) {\n const i = b[n];\n b[n] = b[m];\n b[m] = i;\n}\nBuffer.prototype.swap16 = function swap16() {\n const len = this.length;\n if (len % 2 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 16-bits');\n }\n for (let i = 0; i < len; i += 2) {\n swap(this, i, i + 1);\n }\n return this;\n};\nBuffer.prototype.swap32 = function swap32() {\n const len = this.length;\n if (len % 4 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 32-bits');\n }\n for (let i = 0; i < len; i += 4) {\n swap(this, i, i + 3);\n swap(this, i + 1, i + 2);\n }\n return this;\n};\nBuffer.prototype.swap64 = function swap64() {\n const len = this.length;\n if (len % 8 !== 0) {\n throw new RangeError('Buffer size must be a multiple of 64-bits');\n }\n for (let i = 0; i < len; i += 8) {\n swap(this, i, i + 7);\n swap(this, i + 1, i + 6);\n swap(this, i + 2, i + 5);\n swap(this, i + 3, i + 4);\n }\n return this;\n};\nBuffer.prototype.toString = function toString() {\n const length = this.length;\n if (length === 0) return '';\n if (arguments.length === 0) return utf8Slice(this, 0, length);\n return slowToString.apply(this, arguments);\n};\nBuffer.prototype.toLocaleString = Buffer.prototype.toString;\nBuffer.prototype.equals = function equals(b) {\n if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer');\n if (this === b) return true;\n return Buffer.compare(this, b) === 0;\n};\nBuffer.prototype.inspect = function inspect() {\n let str = '';\n const max = exports.INSPECT_MAX_BYTES;\n str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim();\n if (this.length > max) str += ' ... ';\n return '<Buffer ' + str + '>';\n};\nif (customInspectSymbol) {\n Buffer.prototype[customInspectSymbol] = Buffer.prototype.inspect;\n}\nBuffer.prototype.compare = function compare(target, start, end, thisStart, thisEnd) {\n if (isInstance(target, Uint8Array)) {\n target = Buffer.from(target, target.offset, target.byteLength);\n }\n if (!Buffer.isBuffer(target)) {\n throw new TypeError('The \"target\" argument must be one of type Buffer or Uint8Array. ' + 'Received type ' + typeof target);\n }\n if (start === undefined) {\n start = 0;\n }\n if (end === undefined) {\n end = target ? target.length : 0;\n }\n if (thisStart === undefined) {\n thisStart = 0;\n }\n if (thisEnd === undefined) {\n thisEnd = this.length;\n }\n if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {\n throw new RangeError('out of range index');\n }\n if (thisStart >= thisEnd && start >= end) {\n return 0;\n }\n if (thisStart >= thisEnd) {\n return -1;\n }\n if (start >= end) {\n return 1;\n }\n start >>>= 0;\n end >>>= 0;\n thisStart >>>= 0;\n thisEnd >>>= 0;\n if (this === target) return 0;\n let x = thisEnd - thisStart;\n let y = end - start;\n const len = Math.min(x, y);\n const thisCopy = this.slice(thisStart, thisEnd);\n const targetCopy = target.slice(start, end);\n for (let i = 0; i < len; ++i) {\n if (thisCopy[i] !== targetCopy[i]) {\n x = thisCopy[i];\n y = targetCopy[i];\n break;\n }\n }\n if (x < y) return -1;\n if (y < x) return 1;\n return 0;\n};\n\n// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,\n// OR the last index of `val` in `buffer` at offset <= `byteOffset`.\n//\n// Arguments:\n// - buffer - a Buffer to search\n// - val - a string, Buffer, or number\n// - byteOffset - an index into `buffer`; will be clamped to an int32\n// - encoding - an optional encoding, relevant is val is a string\n// - dir - true for indexOf, false for lastIndexOf\nfunction bidirectionalIndexOf(buffer, val, byteOffset, encoding, dir) {\n // Empty buffer means no match\n if (buffer.length === 0) return -1;\n\n // Normalize byteOffset\n if (typeof byteOffset === 'string') {\n encoding = byteOffset;\n byteOffset = 0;\n } else if (byteOffset > 0x7fffffff) {\n byteOffset = 0x7fffffff;\n } else if (byteOffset < -0x80000000) {\n byteOffset = -0x80000000;\n }\n byteOffset = +byteOffset; // Coerce to Number.\n if (numberIsNaN(byteOffset)) {\n // byteOffset: it it's undefined, null, NaN, \"foo\", etc, search whole buffer\n byteOffset = dir ? 0 : buffer.length - 1;\n }\n\n // Normalize byteOffset: negative offsets start from the end of the buffer\n if (byteOffset < 0) byteOffset = buffer.length + byteOffset;\n if (byteOffset >= buffer.length) {\n if (dir) return -1;else byteOffset = buffer.length - 1;\n } else if (byteOffset < 0) {\n if (dir) byteOffset = 0;else return -1;\n }\n\n // Normalize val\n if (typeof val === 'string') {\n val = Buffer.from(val, encoding);\n }\n\n // Finally, search either indexOf (if dir is true) or lastIndexOf\n if (Buffer.isBuffer(val)) {\n // Special case: looking for empty string/buffer always fails\n if (val.length === 0) {\n return -1;\n }\n return arrayIndexOf(buffer, val, byteOffset, encoding, dir);\n } else if (typeof val === 'number') {\n val = val & 0xFF; // Search for a byte value [0-255]\n if (typeof Uint8Array.prototype.indexOf === 'function') {\n if (dir) {\n return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset);\n } else {\n return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset);\n }\n }\n return arrayIndexOf(buffer, [val], byteOffset, encoding, dir);\n }\n throw new TypeError('val must be string, number or Buffer');\n}\nfunction arrayIndexOf(arr, val, byteOffset, encoding, dir) {\n let indexSize = 1;\n let arrLength = arr.length;\n let valLength = val.length;\n if (encoding !== undefined) {\n encoding = String(encoding).toLowerCase();\n if (encoding === 'ucs2' || encoding === 'ucs-2' || encoding === 'utf16le' || encoding === 'utf-16le') {\n if (arr.length < 2 || val.length < 2) {\n return -1;\n }\n indexSize = 2;\n arrLength /= 2;\n valLength /= 2;\n byteOffset /= 2;\n }\n }\n function read(buf, i) {\n if (indexSize === 1) {\n return buf[i];\n } else {\n return buf.readUInt16BE(i * indexSize);\n }\n }\n let i;\n if (dir) {\n let foundIndex = -1;\n for (i = byteOffset; i < arrLength; i++) {\n if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {\n if (foundIndex === -1) foundIndex = i;\n if (i - foundIndex + 1 === valLength) return foundIndex * indexSize;\n } else {\n if (foundIndex !== -1) i -= i - foundIndex;\n foundIndex = -1;\n }\n }\n } else {\n if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength;\n for (i = byteOffset; i >= 0; i--) {\n let found = true;\n for (let j = 0; j < valLength; j++) {\n if (read(arr, i + j) !== read(val, j)) {\n found = false;\n break;\n }\n }\n if (found) return i;\n }\n }\n return -1;\n}\nBuffer.prototype.includes = function includes(val, byteOffset, encoding) {\n return this.indexOf(val, byteOffset, encoding) !== -1;\n};\nBuffer.prototype.indexOf = function indexOf(val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, true);\n};\nBuffer.prototype.lastIndexOf = function lastIndexOf(val, byteOffset, encoding) {\n return bidirectionalIndexOf(this, val, byteOffset, encoding, false);\n};\nfunction hexWrite(buf, string, offset, length) {\n offset = Number(offset) || 0;\n const remaining = buf.length - offset;\n if (!length) {\n length = remaining;\n } else {\n length = Number(length);\n if (length > remaining) {\n length = remaining;\n }\n }\n const strLen = string.length;\n if (length > strLen / 2) {\n length = strLen / 2;\n }\n let i;\n for (i = 0; i < length; ++i) {\n const parsed = parseInt(string.substr(i * 2, 2), 16);\n if (numberIsNaN(parsed)) return i;\n buf[offset + i] = parsed;\n }\n return i;\n}\nfunction utf8Write(buf, string, offset, length) {\n return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length);\n}\nfunction asciiWrite(buf, string, offset, length) {\n return blitBuffer(asciiToBytes(string), buf, offset, length);\n}\nfunction base64Write(buf, string, offset, length) {\n return blitBuffer(base64ToBytes(string), buf, offset, length);\n}\nfunction ucs2Write(buf, string, offset, length) {\n return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length);\n}\nBuffer.prototype.write = function write(string, offset, length, encoding) {\n // Buffer#write(string)\n if (offset === undefined) {\n encoding = 'utf8';\n length = this.length;\n offset = 0;\n // Buffer#write(string, encoding)\n } else if (length === undefined && typeof offset === 'string') {\n encoding = offset;\n length = this.length;\n offset = 0;\n // Buffer#write(string, offset[, length][, encoding])\n } else if (isFinite(offset)) {\n offset = offset >>> 0;\n if (isFinite(length)) {\n length = length >>> 0;\n if (encoding === undefined) encoding = 'utf8';\n } else {\n encoding = length;\n length = undefined;\n }\n } else {\n throw new Error('Buffer.write(string, encoding, offset[, length]) is no longer supported');\n }\n const remaining = this.length - offset;\n if (length === undefined || length > remaining) length = remaining;\n if (string.length > 0 && (length < 0 || offset < 0) || offset > this.length) {\n throw new RangeError('Attempt to write outside buffer bounds');\n }\n if (!encoding) encoding = 'utf8';\n let loweredCase = false;\n for (;;) {\n switch (encoding) {\n case 'hex':\n return hexWrite(this, string, offset, length);\n case 'utf8':\n case 'utf-8':\n return utf8Write(this, string, offset, length);\n case 'ascii':\n case 'latin1':\n case 'binary':\n return asciiWrite(this, string, offset, length);\n case 'base64':\n // Warning: maxLength not taken into account in base64Write\n return base64Write(this, string, offset, length);\n case 'ucs2':\n case 'ucs-2':\n case 'utf16le':\n case 'utf-16le':\n return ucs2Write(this, string, offset, length);\n default:\n if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding);\n encoding = ('' + encoding).toLowerCase();\n loweredCase = true;\n }\n }\n};\nBuffer.prototype.toJSON = function toJSON() {\n return {\n type: 'Buffer',\n data: Array.prototype.slice.call(this._arr || this, 0)\n };\n};\nfunction base64Slice(buf, start, end) {\n if (start === 0 && end === buf.length) {\n return base64.fromByteArray(buf);\n } else {\n return base64.fromByteArray(buf.slice(start, end));\n }\n}\nfunction utf8Slice(buf, start, end) {\n end = Math.min(buf.length, end);\n const res = [];\n let i = start;\n while (i < end) {\n const firstByte = buf[i];\n let codePoint = null;\n let bytesPerSequence = firstByte > 0xEF ? 4 : firstByte > 0xDF ? 3 : firstByte > 0xBF ? 2 : 1;\n if (i + bytesPerSequence <= end) {\n let secondByte, thirdByte, fourthByte, tempCodePoint;\n switch (bytesPerSequence) {\n case 1:\n if (firstByte < 0x80) {\n codePoint = firstByte;\n }\n break;\n case 2:\n secondByte = buf[i + 1];\n if ((secondByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0x1F) << 0x6 | secondByte & 0x3F;\n if (tempCodePoint > 0x7F) {\n codePoint = tempCodePoint;\n }\n }\n break;\n case 3:\n secondByte = buf[i + 1];\n thirdByte = buf[i + 2];\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | thirdByte & 0x3F;\n if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {\n codePoint = tempCodePoint;\n }\n }\n break;\n case 4:\n secondByte = buf[i + 1];\n thirdByte = buf[i + 2];\n fourthByte = buf[i + 3];\n if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {\n tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | fourthByte & 0x3F;\n if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {\n codePoint = tempCodePoint;\n }\n }\n }\n }\n if (codePoint === null) {\n // we did not generate a valid codePoint so insert a\n // replacement char (U+FFFD) and advance only 1 byte\n codePoint = 0xFFFD;\n bytesPerSequence = 1;\n } else if (codePoint > 0xFFFF) {\n // encode to utf16 (surrogate pair dance)\n codePoint -= 0x10000;\n res.push(codePoint >>> 10 & 0x3FF | 0xD800);\n codePoint = 0xDC00 | codePoint & 0x3FF;\n }\n res.push(codePoint);\n i += bytesPerSequence;\n }\n return decodeCodePointsArray(res);\n}\n\n// Based on http://stackoverflow.com/a/22747272/680742, the browser with\n// the lowest limit is Chrome, with 0x10000 args.\n// We go 1 magnitude less, for safety\nconst MAX_ARGUMENTS_LENGTH = 0x1000;\nfunction decodeCodePointsArray(codePoints) {\n const len = codePoints.length;\n if (len <= MAX_ARGUMENTS_LENGTH) {\n return String.fromCharCode.apply(String, codePoints); // avoid extra slice()\n }\n\n // Decode in chunks to avoid \"call stack size exceeded\".\n let res = '';\n let i = 0;\n while (i < len) {\n res += String.fromCharCode.apply(String, codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH));\n }\n return res;\n}\nfunction asciiSlice(buf, start, end) {\n let ret = '';\n end = Math.min(buf.length, end);\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i] & 0x7F);\n }\n return ret;\n}\nfunction latin1Slice(buf, start, end) {\n let ret = '';\n end = Math.min(buf.length, end);\n for (let i = start; i < end; ++i) {\n ret += String.fromCharCode(buf[i]);\n }\n return ret;\n}\nfunction hexSlice(buf, start, end) {\n const len = buf.length;\n if (!start || start < 0) start = 0;\n if (!end || end < 0 || end > len) end = len;\n let out = '';\n for (let i = start; i < end; ++i) {\n out += hexSliceLookupTable[buf[i]];\n }\n return out;\n}\nfunction utf16leSlice(buf, start, end) {\n const bytes = buf.slice(start, end);\n let res = '';\n // If bytes.length is odd, the last 8 bits must be ignored (same as node.js)\n for (let i = 0; i < bytes.length - 1; i += 2) {\n res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256);\n }\n return res;\n}\nBuffer.prototype.slice = function slice(start, end) {\n const len = this.length;\n start = ~~start;\n end = end === undefined ? len : ~~end;\n if (start < 0) {\n start += len;\n if (start < 0) start = 0;\n } else if (start > len) {\n start = len;\n }\n if (end < 0) {\n end += len;\n if (end < 0) end = 0;\n } else if (end > len) {\n end = len;\n }\n if (end < start) end = start;\n const newBuf = this.subarray(start, end);\n // Return an augmented `Uint8Array` instance\n Object.setPrototypeOf(newBuf, Buffer.prototype);\n return newBuf;\n};\n\n/*\n * Need to make sure that buffer isn't trying to write out of bounds.\n */\nfunction checkOffset(offset, ext, length) {\n if (offset % 1 !== 0 || offset < 0) throw new RangeError('offset is not uint');\n if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length');\n}\nBuffer.prototype.readUintLE = Buffer.prototype.readUIntLE = function readUIntLE(offset, byteLength, noAssert) {\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n let val = this[offset];\n let mul = 1;\n let i = 0;\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul;\n }\n return val;\n};\nBuffer.prototype.readUintBE = Buffer.prototype.readUIntBE = function readUIntBE(offset, byteLength, noAssert) {\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) {\n checkOffset(offset, byteLength, this.length);\n }\n let val = this[offset + --byteLength];\n let mul = 1;\n while (byteLength > 0 && (mul *= 0x100)) {\n val += this[offset + --byteLength] * mul;\n }\n return val;\n};\nBuffer.prototype.readUint8 = Buffer.prototype.readUInt8 = function readUInt8(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 1, this.length);\n return this[offset];\n};\nBuffer.prototype.readUint16LE = Buffer.prototype.readUInt16LE = function readUInt16LE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 2, this.length);\n return this[offset] | this[offset + 1] << 8;\n};\nBuffer.prototype.readUint16BE = Buffer.prototype.readUInt16BE = function readUInt16BE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 2, this.length);\n return this[offset] << 8 | this[offset + 1];\n};\nBuffer.prototype.readUint32LE = Buffer.prototype.readUInt32LE = function readUInt32LE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return (this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16) + this[offset + 3] * 0x1000000;\n};\nBuffer.prototype.readUint32BE = Buffer.prototype.readUInt32BE = function readUInt32BE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] * 0x1000000 + (this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3]);\n};\nBuffer.prototype.readBigUInt64LE = defineBigIntMethod(function readBigUInt64LE(offset) {\n offset = offset >>> 0;\n validateNumber(offset, 'offset');\n const first = this[offset];\n const last = this[offset + 7];\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8);\n }\n const lo = first + this[++offset] * 2 ** 8 + this[++offset] * 2 ** 16 + this[++offset] * 2 ** 24;\n const hi = this[++offset] + this[++offset] * 2 ** 8 + this[++offset] * 2 ** 16 + last * 2 ** 24;\n return BigInt(lo) + (BigInt(hi) << BigInt(32));\n});\nBuffer.prototype.readBigUInt64BE = defineBigIntMethod(function readBigUInt64BE(offset) {\n offset = offset >>> 0;\n validateNumber(offset, 'offset');\n const first = this[offset];\n const last = this[offset + 7];\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8);\n }\n const hi = first * 2 ** 24 + this[++offset] * 2 ** 16 + this[++offset] * 2 ** 8 + this[++offset];\n const lo = this[++offset] * 2 ** 24 + this[++offset] * 2 ** 16 + this[++offset] * 2 ** 8 + last;\n return (BigInt(hi) << BigInt(32)) + BigInt(lo);\n});\nBuffer.prototype.readIntLE = function readIntLE(offset, byteLength, noAssert) {\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n let val = this[offset];\n let mul = 1;\n let i = 0;\n while (++i < byteLength && (mul *= 0x100)) {\n val += this[offset + i] * mul;\n }\n mul *= 0x80;\n if (val >= mul) val -= Math.pow(2, 8 * byteLength);\n return val;\n};\nBuffer.prototype.readIntBE = function readIntBE(offset, byteLength, noAssert) {\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) checkOffset(offset, byteLength, this.length);\n let i = byteLength;\n let mul = 1;\n let val = this[offset + --i];\n while (i > 0 && (mul *= 0x100)) {\n val += this[offset + --i] * mul;\n }\n mul *= 0x80;\n if (val >= mul) val -= Math.pow(2, 8 * byteLength);\n return val;\n};\nBuffer.prototype.readInt8 = function readInt8(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 1, this.length);\n if (!(this[offset] & 0x80)) return this[offset];\n return (0xff - this[offset] + 1) * -1;\n};\nBuffer.prototype.readInt16LE = function readInt16LE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 2, this.length);\n const val = this[offset] | this[offset + 1] << 8;\n return val & 0x8000 ? val | 0xFFFF0000 : val;\n};\nBuffer.prototype.readInt16BE = function readInt16BE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 2, this.length);\n const val = this[offset + 1] | this[offset] << 8;\n return val & 0x8000 ? val | 0xFFFF0000 : val;\n};\nBuffer.prototype.readInt32LE = function readInt32LE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] | this[offset + 1] << 8 | this[offset + 2] << 16 | this[offset + 3] << 24;\n};\nBuffer.prototype.readInt32BE = function readInt32BE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return this[offset] << 24 | this[offset + 1] << 16 | this[offset + 2] << 8 | this[offset + 3];\n};\nBuffer.prototype.readBigInt64LE = defineBigIntMethod(function readBigInt64LE(offset) {\n offset = offset >>> 0;\n validateNumber(offset, 'offset');\n const first = this[offset];\n const last = this[offset + 7];\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8);\n }\n const val = this[offset + 4] + this[offset + 5] * 2 ** 8 + this[offset + 6] * 2 ** 16 + (last << 24); // Overflow\n\n return (BigInt(val) << BigInt(32)) + BigInt(first + this[++offset] * 2 ** 8 + this[++offset] * 2 ** 16 + this[++offset] * 2 ** 24);\n});\nBuffer.prototype.readBigInt64BE = defineBigIntMethod(function readBigInt64BE(offset) {\n offset = offset >>> 0;\n validateNumber(offset, 'offset');\n const first = this[offset];\n const last = this[offset + 7];\n if (first === undefined || last === undefined) {\n boundsError(offset, this.length - 8);\n }\n const val = (first << 24) +\n // Overflow\n this[++offset] * 2 ** 16 + this[++offset] * 2 ** 8 + this[++offset];\n return (BigInt(val) << BigInt(32)) + BigInt(this[++offset] * 2 ** 24 + this[++offset] * 2 ** 16 + this[++offset] * 2 ** 8 + last);\n});\nBuffer.prototype.readFloatLE = function readFloatLE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return ieee754.read(this, offset, true, 23, 4);\n};\nBuffer.prototype.readFloatBE = function readFloatBE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 4, this.length);\n return ieee754.read(this, offset, false, 23, 4);\n};\nBuffer.prototype.readDoubleLE = function readDoubleLE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 8, this.length);\n return ieee754.read(this, offset, true, 52, 8);\n};\nBuffer.prototype.readDoubleBE = function readDoubleBE(offset, noAssert) {\n offset = offset >>> 0;\n if (!noAssert) checkOffset(offset, 8, this.length);\n return ieee754.read(this, offset, false, 52, 8);\n};\nfunction checkInt(buf, value, offset, ext, max, min) {\n if (!Buffer.isBuffer(buf)) throw new TypeError('\"buffer\" argument must be a Buffer instance');\n if (value > max || value < min) throw new RangeError('\"value\" argument is out of bounds');\n if (offset + ext > buf.length) throw new RangeError('Index out of range');\n}\nBuffer.prototype.writeUintLE = Buffer.prototype.writeUIntLE = function writeUIntLE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1;\n checkInt(this, value, offset, byteLength, maxBytes, 0);\n }\n let mul = 1;\n let i = 0;\n this[offset] = value & 0xFF;\n while (++i < byteLength && (mul *= 0x100)) {\n this[offset + i] = value / mul & 0xFF;\n }\n return offset + byteLength;\n};\nBuffer.prototype.writeUintBE = Buffer.prototype.writeUIntBE = function writeUIntBE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset >>> 0;\n byteLength = byteLength >>> 0;\n if (!noAssert) {\n const maxBytes = Math.pow(2, 8 * byteLength) - 1;\n checkInt(this, value, offset, byteLength, maxBytes, 0);\n }\n let i = byteLength - 1;\n let mul = 1;\n this[offset + i] = value & 0xFF;\n while (--i >= 0 && (mul *= 0x100)) {\n this[offset + i] = value / mul & 0xFF;\n }\n return offset + byteLength;\n};\nBuffer.prototype.writeUint8 = Buffer.prototype.writeUInt8 = function writeUInt8(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0);\n this[offset] = value & 0xff;\n return offset + 1;\n};\nBuffer.prototype.writeUint16LE = Buffer.prototype.writeUInt16LE = function writeUInt16LE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n return offset + 2;\n};\nBuffer.prototype.writeUint16BE = Buffer.prototype.writeUInt16BE = function writeUInt16BE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);\n this[offset] = value >>> 8;\n this[offset + 1] = value & 0xff;\n return offset + 2;\n};\nBuffer.prototype.writeUint32LE = Buffer.prototype.writeUInt32LE = function writeUInt32LE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);\n this[offset + 3] = value >>> 24;\n this[offset + 2] = value >>> 16;\n this[offset + 1] = value >>> 8;\n this[offset] = value & 0xff;\n return offset + 4;\n};\nBuffer.prototype.writeUint32BE = Buffer.prototype.writeUInt32BE = function writeUInt32BE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);\n this[offset] = value >>> 24;\n this[offset + 1] = value >>> 16;\n this[offset + 2] = value >>> 8;\n this[offset + 3] = value & 0xff;\n return offset + 4;\n};\nfunction wrtBigUInt64LE(buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7);\n let lo = Number(value & BigInt(0xffffffff));\n buf[offset++] = lo;\n lo = lo >> 8;\n buf[offset++] = lo;\n lo = lo >> 8;\n buf[offset++] = lo;\n lo = lo >> 8;\n buf[offset++] = lo;\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff));\n buf[offset++] = hi;\n hi = hi >> 8;\n buf[offset++] = hi;\n hi = hi >> 8;\n buf[offset++] = hi;\n hi = hi >> 8;\n buf[offset++] = hi;\n return offset;\n}\nfunction wrtBigUInt64BE(buf, value, offset, min, max) {\n checkIntBI(value, min, max, buf, offset, 7);\n let lo = Number(value & BigInt(0xffffffff));\n buf[offset + 7] = lo;\n lo = lo >> 8;\n buf[offset + 6] = lo;\n lo = lo >> 8;\n buf[offset + 5] = lo;\n lo = lo >> 8;\n buf[offset + 4] = lo;\n let hi = Number(value >> BigInt(32) & BigInt(0xffffffff));\n buf[offset + 3] = hi;\n hi = hi >> 8;\n buf[offset + 2] = hi;\n hi = hi >> 8;\n buf[offset + 1] = hi;\n hi = hi >> 8;\n buf[offset] = hi;\n return offset + 8;\n}\nBuffer.prototype.writeBigUInt64LE = defineBigIntMethod(function writeBigUInt64LE(value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'));\n});\nBuffer.prototype.writeBigUInt64BE = defineBigIntMethod(function writeBigUInt64BE(value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, BigInt(0), BigInt('0xffffffffffffffff'));\n});\nBuffer.prototype.writeIntLE = function writeIntLE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) {\n const limit = Math.pow(2, 8 * byteLength - 1);\n checkInt(this, value, offset, byteLength, limit - 1, -limit);\n }\n let i = 0;\n let mul = 1;\n let sub = 0;\n this[offset] = value & 0xFF;\n while (++i < byteLength && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {\n sub = 1;\n }\n this[offset + i] = (value / mul >> 0) - sub & 0xFF;\n }\n return offset + byteLength;\n};\nBuffer.prototype.writeIntBE = function writeIntBE(value, offset, byteLength, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) {\n const limit = Math.pow(2, 8 * byteLength - 1);\n checkInt(this, value, offset, byteLength, limit - 1, -limit);\n }\n let i = byteLength - 1;\n let mul = 1;\n let sub = 0;\n this[offset + i] = value & 0xFF;\n while (--i >= 0 && (mul *= 0x100)) {\n if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {\n sub = 1;\n }\n this[offset + i] = (value / mul >> 0) - sub & 0xFF;\n }\n return offset + byteLength;\n};\nBuffer.prototype.writeInt8 = function writeInt8(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80);\n if (value < 0) value = 0xff + value + 1;\n this[offset] = value & 0xff;\n return offset + 1;\n};\nBuffer.prototype.writeInt16LE = function writeInt16LE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n return offset + 2;\n};\nBuffer.prototype.writeInt16BE = function writeInt16BE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);\n this[offset] = value >>> 8;\n this[offset + 1] = value & 0xff;\n return offset + 2;\n};\nBuffer.prototype.writeInt32LE = function writeInt32LE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);\n this[offset] = value & 0xff;\n this[offset + 1] = value >>> 8;\n this[offset + 2] = value >>> 16;\n this[offset + 3] = value >>> 24;\n return offset + 4;\n};\nBuffer.prototype.writeInt32BE = function writeInt32BE(value, offset, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);\n if (value < 0) value = 0xffffffff + value + 1;\n this[offset] = value >>> 24;\n this[offset + 1] = value >>> 16;\n this[offset + 2] = value >>> 8;\n this[offset + 3] = value & 0xff;\n return offset + 4;\n};\nBuffer.prototype.writeBigInt64LE = defineBigIntMethod(function writeBigInt64LE(value, offset = 0) {\n return wrtBigUInt64LE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'));\n});\nBuffer.prototype.writeBigInt64BE = defineBigIntMethod(function writeBigInt64BE(value, offset = 0) {\n return wrtBigUInt64BE(this, value, offset, -BigInt('0x8000000000000000'), BigInt('0x7fffffffffffffff'));\n});\nfunction checkIEEE754(buf, value, offset, ext, max, min) {\n if (offset + ext > buf.length) throw new RangeError('Index out of range');\n if (offset < 0) throw new RangeError('Index out of range');\n}\nfunction writeFloat(buf, value, offset, littleEndian, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38);\n }\n ieee754.write(buf, value, offset, littleEndian, 23, 4);\n return offset + 4;\n}\nBuffer.prototype.writeFloatLE = function writeFloatLE(value, offset, noAssert) {\n return writeFloat(this, value, offset, true, noAssert);\n};\nBuffer.prototype.writeFloatBE = function writeFloatBE(value, offset, noAssert) {\n return writeFloat(this, value, offset, false, noAssert);\n};\nfunction writeDouble(buf, value, offset, littleEndian, noAssert) {\n value = +value;\n offset = offset >>> 0;\n if (!noAssert) {\n checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308);\n }\n ieee754.write(buf, value, offset, littleEndian, 52, 8);\n return offset + 8;\n}\nBuffer.prototype.writeDoubleLE = function writeDoubleLE(value, offset, noAssert) {\n return writeDouble(this, value, offset, true, noAssert);\n};\nBuffer.prototype.writeDoubleBE = function writeDoubleBE(value, offset, noAssert) {\n return writeDouble(this, value, offset, false, noAssert);\n};\n\n// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)\nBuffer.prototype.copy = function copy(target, targetStart, start, end) {\n if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer');\n if (!start) start = 0;\n if (!end && end !== 0) end = this.length;\n if (targetStart >= target.length) targetStart = target.length;\n if (!targetStart) targetStart = 0;\n if (end > 0 && end < start) end = start;\n\n // Copy 0 bytes; we're done\n if (end === start) return 0;\n if (target.length === 0 || this.length === 0) return 0;\n\n // Fatal error conditions\n if (targetStart < 0) {\n throw new RangeError('targetStart out of bounds');\n }\n if (start < 0 || start >= this.length) throw new RangeError('Index out of range');\n if (end < 0) throw new RangeError('sourceEnd out of bounds');\n\n // Are we oob?\n if (end > this.length) end = this.length;\n if (target.length - targetStart < end - start) {\n end = target.length - targetStart + start;\n }\n const len = end - start;\n if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {\n // Use built-in when available, missing from IE11\n this.copyWithin(targetStart, start, end);\n } else {\n Uint8Array.prototype.set.call(target, this.subarray(start, end), targetStart);\n }\n return len;\n};\n\n// Usage:\n// buffer.fill(number[, offset[, end]])\n// buffer.fill(buffer[, offset[, end]])\n// buffer.fill(string[, offset[, end]][, encoding])\nBuffer.prototype.fill = function fill(val, start, end, encoding) {\n // Handle string cases:\n if (typeof val === 'string') {\n if (typeof start === 'string') {\n encoding = start;\n start = 0;\n end = this.length;\n } else if (typeof end === 'string') {\n encoding = end;\n end = this.length;\n }\n if (encoding !== undefined && typeof encoding !== 'string') {\n throw new TypeError('encoding must be a string');\n }\n if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {\n throw new TypeError('Unknown encoding: ' + encoding);\n }\n if (val.length === 1) {\n const code = val.charCodeAt(0);\n if (encoding === 'utf8' && code < 128 || encoding === 'latin1') {\n // Fast path: If `val` fits into a single byte, use that numeric value.\n val = code;\n }\n }\n } else if (typeof val === 'number') {\n val = val & 255;\n } else if (typeof val === 'boolean') {\n val = Number(val);\n }\n\n // Invalid ranges are not set to a default, so can range check early.\n if (start < 0 || this.length < start || this.length < end) {\n throw new RangeError('Out of range index');\n }\n if (end <= start) {\n return this;\n }\n start = start >>> 0;\n end = end === undefined ? this.length : end >>> 0;\n if (!val) val = 0;\n let i;\n if (typeof val === 'number') {\n for (i = start; i < end; ++i) {\n this[i] = val;\n }\n } else {\n const bytes = Buffer.isBuffer(val) ? val : Buffer.from(val, encoding);\n const len = bytes.length;\n if (len === 0) {\n throw new TypeError('The value \"' + val + '\" is invalid for argument \"value\"');\n }\n for (i = 0; i < end - start; ++i) {\n this[i + start] = bytes[i % len];\n }\n }\n return this;\n};\n\n// CUSTOM ERRORS\n// =============\n\n// Simplified versions from Node, changed for Buffer-only usage\nconst errors = {};\nfunction E(sym, getMessage, Base) {\n errors[sym] = class NodeError extends Base {\n constructor() {\n super();\n Object.defineProperty(this, 'message', {\n value: getMessage.apply(this, arguments),\n writable: true,\n configurable: true\n });\n\n // Add the error code to the name to include it in the stack trace.\n this.name = `${this.name} [${sym}]`;\n // Access the stack to generate the error message including the error code\n // from the name.\n this.stack; // eslint-disable-line no-unused-expressions\n // Reset the name to the actual name.\n delete this.name;\n }\n get code() {\n return sym;\n }\n set code(value) {\n Object.defineProperty(this, 'code', {\n configurable: true,\n enumerable: true,\n value,\n writable: true\n });\n }\n toString() {\n return `${this.name} [${sym}]: ${this.message}`;\n }\n };\n}\nE('ERR_BUFFER_OUT_OF_BOUNDS', function (name) {\n if (name) {\n return `${name} is outside of buffer bounds`;\n }\n return 'Attempt to access memory outside buffer bounds';\n}, RangeError);\nE('ERR_INVALID_ARG_TYPE', function (name, actual) {\n return `The \"${name}\" argument must be of type number. Received type ${typeof actual}`;\n}, TypeError);\nE('ERR_OUT_OF_RANGE', function (str, range, input) {\n let msg = `The value of \"${str}\" is out of range.`;\n let received = input;\n if (Number.isInteger(input) && Math.abs(input) > 2 ** 32) {\n received = addNumericalSeparator(String(input));\n } else if (typeof input === 'bigint') {\n received = String(input);\n if (input > BigInt(2) ** BigInt(32) || input < -(BigInt(2) ** BigInt(32))) {\n received = addNumericalSeparator(received);\n }\n received += 'n';\n }\n msg += ` It must be ${range}. Received ${received}`;\n return msg;\n}, RangeError);\nfunction addNumericalSeparator(val) {\n let res = '';\n let i = val.length;\n const start = val[0] === '-' ? 1 : 0;\n for (; i >= start + 4; i -= 3) {\n res = `_${val.slice(i - 3, i)}${res}`;\n }\n return `${val.slice(0, i)}${res}`;\n}\n\n// CHECK FUNCTIONS\n// ===============\n\nfunction checkBounds(buf, offset, byteLength) {\n validateNumber(offset, 'offset');\n if (buf[offset] === undefined || buf[offset + byteLength] === undefined) {\n boundsError(offset, buf.length - (byteLength + 1));\n }\n}\nfunction checkIntBI(value, min, max, buf, offset, byteLength) {\n if (value > max || value < min) {\n const n = typeof min === 'bigint' ? 'n' : '';\n let range;\n if (byteLength > 3) {\n if (min === 0 || min === BigInt(0)) {\n range = `>= 0${n} and < 2${n} ** ${(byteLength + 1) * 8}${n}`;\n } else {\n range = `>= -(2${n} ** ${(byteLength + 1) * 8 - 1}${n}) and < 2 ** ` + `${(byteLength + 1) * 8 - 1}${n}`;\n }\n } else {\n range = `>= ${min}${n} and <= ${max}${n}`;\n }\n throw new errors.ERR_OUT_OF_RANGE('value', range, value);\n }\n checkBounds(buf, offset, byteLength);\n}\nfunction validateNumber(value, name) {\n if (typeof value !== 'number') {\n throw new errors.ERR_INVALID_ARG_TYPE(name, 'number', value);\n }\n}\nfunction boundsError(value, length, type) {\n if (Math.floor(value) !== value) {\n validateNumber(value, type);\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', 'an integer', value);\n }\n if (length < 0) {\n throw new errors.ERR_BUFFER_OUT_OF_BOUNDS();\n }\n throw new errors.ERR_OUT_OF_RANGE(type || 'offset', `>= ${type ? 1 : 0} and <= ${length}`, value);\n}\n\n// HELPER FUNCTIONS\n// ================\n\nconst INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g;\nfunction base64clean(str) {\n // Node takes equal signs as end of the Base64 encoding\n str = str.split('=')[0];\n // Node strips out invalid characters like \\n and \\t from the string, base64-js does not\n str = str.trim().replace(INVALID_BASE64_RE, '');\n // Node converts strings with length < 2 to ''\n if (str.length < 2) return '';\n // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not\n while (str.length % 4 !== 0) {\n str = str + '=';\n }\n return str;\n}\nfunction utf8ToBytes(string, units) {\n units = units || Infinity;\n let codePoint;\n const length = string.length;\n let leadSurrogate = null;\n const bytes = [];\n for (let i = 0; i < length; ++i) {\n codePoint = string.charCodeAt(i);\n\n // is surrogate component\n if (codePoint > 0xD7FF && codePoint < 0xE000) {\n // last char was a lead\n if (!leadSurrogate) {\n // no lead yet\n if (codePoint > 0xDBFF) {\n // unexpected trail\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue;\n } else if (i + 1 === length) {\n // unpaired lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n continue;\n }\n\n // valid lead\n leadSurrogate = codePoint;\n continue;\n }\n\n // 2 leads in a row\n if (codePoint < 0xDC00) {\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n leadSurrogate = codePoint;\n continue;\n }\n\n // valid surrogate pair\n codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;\n } else if (leadSurrogate) {\n // valid bmp char, but last char was a lead\n if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);\n }\n leadSurrogate = null;\n\n // encode utf8\n if (codePoint < 0x80) {\n if ((units -= 1) < 0) break;\n bytes.push(codePoint);\n } else if (codePoint < 0x800) {\n if ((units -= 2) < 0) break;\n bytes.push(codePoint >> 0x6 | 0xC0, codePoint & 0x3F | 0x80);\n } else if (codePoint < 0x10000) {\n if ((units -= 3) < 0) break;\n bytes.push(codePoint >> 0xC | 0xE0, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80);\n } else if (codePoint < 0x110000) {\n if ((units -= 4) < 0) break;\n bytes.push(codePoint >> 0x12 | 0xF0, codePoint >> 0xC & 0x3F | 0x80, codePoint >> 0x6 & 0x3F | 0x80, codePoint & 0x3F | 0x80);\n } else {\n throw new Error('Invalid code point');\n }\n }\n return bytes;\n}\nfunction asciiToBytes(str) {\n const byteArray = [];\n for (let i = 0; i < str.length; ++i) {\n // Node's code seems to be doing this and not & 0x7F..\n byteArray.push(str.charCodeAt(i) & 0xFF);\n }\n return byteArray;\n}\nfunction utf16leToBytes(str, units) {\n let c, hi, lo;\n const byteArray = [];\n for (let i = 0; i < str.length; ++i) {\n if ((units -= 2) < 0) break;\n c = str.charCodeAt(i);\n hi = c >> 8;\n lo = c % 256;\n byteArray.push(lo);\n byteArray.push(hi);\n }\n return byteArray;\n}\nfunction base64ToBytes(str) {\n return base64.toByteArray(base64clean(str));\n}\nfunction blitBuffer(src, dst, offset, length) {\n let i;\n for (i = 0; i < length; ++i) {\n if (i + offset >= dst.length || i >= src.length) break;\n dst[i + offset] = src[i];\n }\n return i;\n}\n\n// ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass\n// the `instanceof` check but they should be treated as of that type.\n// See: https://github.com/feross/buffer/issues/166\nfunction isInstance(obj, type) {\n return obj instanceof type || obj != null && obj.constructor != null && obj.constructor.name != null && obj.constructor.name === type.name;\n}\nfunction numberIsNaN(obj) {\n // For IE11 support\n return obj !== obj; // eslint-disable-line no-self-compare\n}\n\n// Create lookup table for `toString('hex')`\n// See: https://github.com/feross/buffer/issues/219\nconst hexSliceLookupTable = function () {\n const alphabet = '0123456789abcdef';\n const table = new Array(256);\n for (let i = 0; i < 16; ++i) {\n const i16 = i * 16;\n for (let j = 0; j < 16; ++j) {\n table[i16 + j] = alphabet[i] + alphabet[j];\n }\n }\n return table;\n}();\n\n// Return not function with Error if BigInt not supported\nfunction defineBigIntMethod(fn) {\n return typeof BigInt === 'undefined' ? BufferBigIntNotDefined : fn;\n}\nfunction BufferBigIntNotDefined() {\n throw new Error('BigInt not supported');\n}","map":null,"metadata":{},"sourceType":"script","externalDependencies":[]}