payment.go raw
1 package blossom
2
3 import (
4 "net/http"
5 )
6
7 // PaymentChecker handles payment requirements (BUD-07)
8 type PaymentChecker struct {
9 // Payment configuration would go here
10 // For now, this is a placeholder
11 }
12
13 // NewPaymentChecker creates a new payment checker
14 func NewPaymentChecker() *PaymentChecker {
15 return &PaymentChecker{}
16 }
17
18 // CheckPaymentRequired checks if payment is required for an endpoint
19 // Returns payment method headers if payment is required
20 func (pc *PaymentChecker) CheckPaymentRequired(
21 endpoint string,
22 ) (required bool, paymentHeaders map[string]string) {
23 // Placeholder implementation - always returns false
24 // In a real implementation, this would check:
25 // - Per-endpoint payment requirements
26 // - User payment status
27 // - Blob size/cost thresholds
28 // etc.
29
30 return false, nil
31 }
32
33 // ValidatePayment validates a payment proof
34 func (pc *PaymentChecker) ValidatePayment(
35 paymentMethod, proof string,
36 ) (valid bool, err error) {
37 // Placeholder implementation
38 // In a real implementation, this would validate:
39 // - Cashu tokens (NUT-24)
40 // - Lightning payment preimages (BOLT-11)
41 // etc.
42
43 return true, nil
44 }
45
46 // SetPaymentRequired sets a 402 Payment Required response with payment headers
47 func SetPaymentRequired(w http.ResponseWriter, paymentHeaders map[string]string) {
48 for header, value := range paymentHeaders {
49 w.Header().Set(header, value)
50 }
51 w.WriteHeader(http.StatusPaymentRequired)
52 }
53
54