html_escape_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package avx2
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__html_escape = 192
12 )
13
14 const (
15 _stack__html_escape = 72
16 )
17
18 const (
19 _size__html_escape = 2048
20 )
21
22 var (
23 _pcsp__html_escape = [][2]uint32{
24 {0x1, 0},
25 {0x6, 8},
26 {0x8, 16},
27 {0xa, 24},
28 {0xc, 32},
29 {0xd, 40},
30 {0x11, 48},
31 {0x7e5, 72},
32 {0x7e6, 48},
33 {0x7e8, 40},
34 {0x7ea, 32},
35 {0x7ec, 24},
36 {0x7ee, 16},
37 {0x7ef, 8},
38 {0x800, 0},
39 }
40 )
41
42 var _cfunc_html_escape = []loader.CFunc{
43 {"_html_escape_entry", 0, _entry__html_escape, 0, nil},
44 {"_html_escape", _entry__html_escape, _size__html_escape, _stack__html_escape, _pcsp__html_escape},
45 }
46