lspace_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package avx2
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__lspace = 32
12 )
13
14 const (
15 _stack__lspace = 8
16 )
17
18 const (
19 _size__lspace = 232
20 )
21
22 var (
23 _pcsp__lspace = [][2]uint32{
24 {0x1, 0},
25 {0xbb, 8},
26 {0xbf, 0},
27 {0xc8, 8},
28 {0xcc, 0},
29 {0xd3, 8},
30 {0xd7, 0},
31 {0xe8, 8},
32 }
33 )
34
35 var _cfunc_lspace = []loader.CFunc{
36 {"_lspace_entry", 0, _entry__lspace, 0, nil},
37 {"_lspace", _entry__lspace, _size__lspace, _stack__lspace, _pcsp__lspace},
38 }
39