lspace_subr.go raw

   1  // +build !noasm !appengine
   2  // Code generated by asm2asm, DO NOT EDIT.
   3  
   4  package avx2
   5  
   6  import (
   7  	`github.com/bytedance/sonic/loader`
   8  )
   9  
  10  const (
  11      _entry__lspace = 32
  12  )
  13  
  14  const (
  15      _stack__lspace = 8
  16  )
  17  
  18  const (
  19      _size__lspace = 232
  20  )
  21  
  22  var (
  23      _pcsp__lspace = [][2]uint32{
  24          {0x1, 0},
  25          {0xbb, 8},
  26          {0xbf, 0},
  27          {0xc8, 8},
  28          {0xcc, 0},
  29          {0xd3, 8},
  30          {0xd7, 0},
  31          {0xe8, 8},
  32      }
  33  )
  34  
  35  var _cfunc_lspace = []loader.CFunc{
  36      {"_lspace_entry", 0,  _entry__lspace, 0, nil},
  37      {"_lspace", _entry__lspace, _size__lspace, _stack__lspace, _pcsp__lspace},
  38  }
  39