vsigned_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package avx2
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__vsigned = 0
12 )
13
14 const (
15 _stack__vsigned = 16
16 )
17
18 const (
19 _size__vsigned = 356
20 )
21
22 var (
23 _pcsp__vsigned = [][2]uint32{
24 {0x1, 0},
25 {0x5, 8},
26 {0x72, 16},
27 {0x73, 8},
28 {0x74, 0},
29 {0x7f, 16},
30 {0x80, 8},
31 {0x81, 0},
32 {0x117, 16},
33 {0x118, 8},
34 {0x119, 0},
35 {0x11d, 16},
36 {0x11e, 8},
37 {0x11f, 0},
38 {0x155, 16},
39 {0x156, 8},
40 {0x157, 0},
41 {0x162, 16},
42 {0x163, 8},
43 {0x164, 0},
44 }
45 )
46
47 var _cfunc_vsigned = []loader.CFunc{
48 {"_vsigned_entry", 0, _entry__vsigned, 0, nil},
49 {"_vsigned", _entry__vsigned, _size__vsigned, _stack__vsigned, _pcsp__vsigned},
50 }
51