vstring_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package avx2
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__vstring = 96
12 )
13
14 const (
15 _stack__vstring = 72
16 )
17
18 const (
19 _size__vstring = 1832
20 )
21
22 var (
23 _pcsp__vstring = [][2]uint32{
24 {0x1, 0},
25 {0x6, 8},
26 {0x8, 16},
27 {0xa, 24},
28 {0xc, 32},
29 {0xd, 40},
30 {0x11, 48},
31 {0x679, 72},
32 {0x67a, 48},
33 {0x67c, 40},
34 {0x67e, 32},
35 {0x680, 24},
36 {0x682, 16},
37 {0x683, 8},
38 {0x687, 0},
39 {0x728, 72},
40 }
41 )
42
43 var _cfunc_vstring = []loader.CFunc{
44 {"_vstring_entry", 0, _entry__vstring, 0, nil},
45 {"_vstring", _entry__vstring, _size__vstring, _stack__vstring, _pcsp__vstring},
46 }
47