skip_array_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package sse
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__skip_array = 256
12 )
13
14 const (
15 _stack__skip_array = 184
16 )
17
18 const (
19 _size__skip_array = 15328
20 )
21
22 var (
23 _pcsp__skip_array = [][2]uint32{
24 {0x1, 0},
25 {0x6, 8},
26 {0x8, 16},
27 {0xa, 24},
28 {0xc, 32},
29 {0xd, 40},
30 {0x14, 48},
31 {0x394e, 184},
32 {0x394f, 48},
33 {0x3951, 40},
34 {0x3953, 32},
35 {0x3955, 24},
36 {0x3957, 16},
37 {0x3958, 8},
38 {0x3959, 0},
39 {0x3be0, 184},
40 }
41 )
42
43 var _cfunc_skip_array = []loader.CFunc{
44 {"_skip_array_entry", 0, _entry__skip_array, 0, nil},
45 {"_skip_array", _entry__skip_array, _size__skip_array, _stack__skip_array, _pcsp__skip_array},
46 }
47