u64toa_subr.go raw

   1  // +build !noasm !appengine
   2  // Code generated by asm2asm, DO NOT EDIT.
   3  
   4  package sse
   5  
   6  import (
   7  	`github.com/bytedance/sonic/loader`
   8  )
   9  
  10  const (
  11      _entry__u64toa = 80
  12  )
  13  
  14  const (
  15      _stack__u64toa = 8
  16  )
  17  
  18  const (
  19      _size__u64toa = 1232
  20  )
  21  
  22  var (
  23      _pcsp__u64toa = [][2]uint32{
  24          {0x1, 0},
  25          {0xa5, 8},
  26          {0xa6, 0},
  27          {0x1cf, 8},
  28          {0x1d0, 0},
  29          {0x307, 8},
  30          {0x308, 0},
  31          {0x4cf, 8},
  32          {0x4d0, 0},
  33      }
  34  )
  35  
  36  var _cfunc_u64toa = []loader.CFunc{
  37      {"_u64toa_entry", 0,  _entry__u64toa, 0, nil},
  38      {"_u64toa", _entry__u64toa, _size__u64toa, _stack__u64toa, _pcsp__u64toa},
  39  }
  40