u64toa_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package sse
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__u64toa = 80
12 )
13
14 const (
15 _stack__u64toa = 8
16 )
17
18 const (
19 _size__u64toa = 1232
20 )
21
22 var (
23 _pcsp__u64toa = [][2]uint32{
24 {0x1, 0},
25 {0xa5, 8},
26 {0xa6, 0},
27 {0x1cf, 8},
28 {0x1d0, 0},
29 {0x307, 8},
30 {0x308, 0},
31 {0x4cf, 8},
32 {0x4d0, 0},
33 }
34 )
35
36 var _cfunc_u64toa = []loader.CFunc{
37 {"_u64toa_entry", 0, _entry__u64toa, 0, nil},
38 {"_u64toa", _entry__u64toa, _size__u64toa, _stack__u64toa, _pcsp__u64toa},
39 }
40