validate_utf8_subr.go raw
1 // +build !noasm !appengine
2 // Code generated by asm2asm, DO NOT EDIT.
3
4 package sse
5
6 import (
7 `github.com/bytedance/sonic/loader`
8 )
9
10 const (
11 _entry__validate_utf8 = 0
12 )
13
14 const (
15 _stack__validate_utf8 = 48
16 )
17
18 const (
19 _size__validate_utf8 = 684
20 )
21
22 var (
23 _pcsp__validate_utf8 = [][2]uint32{
24 {0x1, 0},
25 {0x6, 8},
26 {0x8, 16},
27 {0xa, 24},
28 {0xb, 32},
29 {0xc, 40},
30 {0x283, 48},
31 {0x284, 40},
32 {0x286, 32},
33 {0x288, 24},
34 {0x28a, 16},
35 {0x28b, 8},
36 {0x28c, 0},
37 {0x2ac, 48},
38 }
39 )
40
41 var _cfunc_validate_utf8 = []loader.CFunc{
42 {"_validate_utf8_entry", 0, _entry__validate_utf8, 0, nil},
43 {"_validate_utf8", _entry__validate_utf8, _size__validate_utf8, _stack__validate_utf8, _pcsp__validate_utf8},
44 }
45