vsigned_subr.go raw

   1  // +build !noasm !appengine
   2  // Code generated by asm2asm, DO NOT EDIT.
   3  
   4  package sse
   5  
   6  import (
   7  	`github.com/bytedance/sonic/loader`
   8  )
   9  
  10  const (
  11      _entry__vsigned = 0
  12  )
  13  
  14  const (
  15      _stack__vsigned = 16
  16  )
  17  
  18  const (
  19      _size__vsigned = 356
  20  )
  21  
  22  var (
  23      _pcsp__vsigned = [][2]uint32{
  24          {0x1, 0},
  25          {0x5, 8},
  26          {0x70, 16},
  27          {0x71, 8},
  28          {0x72, 0},
  29          {0x7d, 16},
  30          {0x7e, 8},
  31          {0x7f, 0},
  32          {0x117, 16},
  33          {0x118, 8},
  34          {0x119, 0},
  35          {0x11d, 16},
  36          {0x11e, 8},
  37          {0x11f, 0},
  38          {0x155, 16},
  39          {0x156, 8},
  40          {0x157, 0},
  41          {0x162, 16},
  42          {0x163, 8},
  43          {0x164, 0},
  44      }
  45  )
  46  
  47  var _cfunc_vsigned = []loader.CFunc{
  48      {"_vsigned_entry", 0,  _entry__vsigned, 0, nil},
  49      {"_vsigned", _entry__vsigned, _size__vsigned, _stack__vsigned, _pcsp__vsigned},
  50  }
  51