1 // Package zstd provides decompression of zstandard files.
2 //
3 // For advanced usage and examples, go to the README: https://github.com/klauspost/compress/tree/master/zstd#zstd
4 package zstd
5 6 import (
7 "bytes"
8 "errors"
9 "log"
10 "math"
11 12 "github.com/klauspost/compress/internal/le"
13 )
14 15 // enable debug printing
16 const debug = false
17 18 // enable encoding debug printing
19 const debugEncoder = debug
20 21 // enable decoding debug printing
22 const debugDecoder = debug
23 24 // Enable extra assertions.
25 const debugAsserts = debug || false
26 27 // print sequence details
28 const debugSequences = false
29 30 // print detailed matching information
31 const debugMatches = false
32 33 // force encoder to use predefined tables.
34 const forcePreDef = false
35 36 // zstdMinMatch is the minimum zstd match length.
37 const zstdMinMatch = 3
38 39 // fcsUnknown is used for unknown frame content size.
40 const fcsUnknown = math.MaxUint64
41 42 var (
43 // ErrReservedBlockType is returned when a reserved block type is found.
44 // Typically this indicates wrong or corrupted input.
45 ErrReservedBlockType = errors.New("invalid input: reserved block type encountered")
46 47 // ErrCompressedSizeTooBig is returned when a block is bigger than allowed.
48 // Typically this indicates wrong or corrupted input.
49 ErrCompressedSizeTooBig = errors.New("invalid input: compressed size too big")
50 51 // ErrBlockTooSmall is returned when a block is too small to be decoded.
52 // Typically returned on invalid input.
53 ErrBlockTooSmall = errors.New("block too small")
54 55 // ErrUnexpectedBlockSize is returned when a block has unexpected size.
56 // Typically returned on invalid input.
57 ErrUnexpectedBlockSize = errors.New("unexpected block size")
58 59 // ErrMagicMismatch is returned when a "magic" number isn't what is expected.
60 // Typically this indicates wrong or corrupted input.
61 ErrMagicMismatch = errors.New("invalid input: magic number mismatch")
62 63 // ErrWindowSizeExceeded is returned when a reference exceeds the valid window size.
64 // Typically this indicates wrong or corrupted input.
65 ErrWindowSizeExceeded = errors.New("window size exceeded")
66 67 // ErrWindowSizeTooSmall is returned when no window size is specified.
68 // Typically this indicates wrong or corrupted input.
69 ErrWindowSizeTooSmall = errors.New("invalid input: window size was too small")
70 71 // ErrDecoderSizeExceeded is returned if decompressed size exceeds the configured limit.
72 ErrDecoderSizeExceeded = errors.New("decompressed size exceeds configured limit")
73 74 // ErrUnknownDictionary is returned if the dictionary ID is unknown.
75 ErrUnknownDictionary = errors.New("unknown dictionary")
76 77 // ErrFrameSizeExceeded is returned if the stated frame size is exceeded.
78 // This is only returned if SingleSegment is specified on the frame.
79 ErrFrameSizeExceeded = errors.New("frame size exceeded")
80 81 // ErrFrameSizeMismatch is returned if the stated frame size does not match the expected size.
82 // This is only returned if SingleSegment is specified on the frame.
83 ErrFrameSizeMismatch = errors.New("frame size does not match size on stream")
84 85 // ErrCRCMismatch is returned if CRC mismatches.
86 ErrCRCMismatch = errors.New("CRC check failed")
87 88 // ErrDecoderClosed will be returned if the Decoder was used after
89 // Close has been called.
90 ErrDecoderClosed = errors.New("decoder used after Close")
91 92 // ErrEncoderClosed will be returned if the Encoder was used after
93 // Close has been called.
94 ErrEncoderClosed = errors.New("encoder used after Close")
95 96 // ErrDecoderNilInput is returned when a nil Reader was provided
97 // and an operation other than Reset/DecodeAll/Close was attempted.
98 ErrDecoderNilInput = errors.New("nil input provided as reader")
99 )
100 101 func println(a ...any) {
102 if debug || debugDecoder || debugEncoder {
103 log.Println(a...)
104 }
105 }
106 107 func printf(format string, a ...any) {
108 if debug || debugDecoder || debugEncoder {
109 log.Printf(format, a...)
110 }
111 }
112 113 func load3232(b []byte, i int32) uint32 {
114 return le.Load32(b, i)
115 }
116 117 func load6432(b []byte, i int32) uint64 {
118 return le.Load64(b, i)
119 }
120 121 type byter interface {
122 Bytes() []byte
123 Len() int
124 }
125 126 var _ byter = &bytes.Buffer{}
127