float32.go raw

   1  package pflag
   2  
   3  import "strconv"
   4  
   5  // -- float32 Value
   6  type float32Value float32
   7  
   8  func newFloat32Value(val float32, p *float32) *float32Value {
   9  	*p = val
  10  	return (*float32Value)(p)
  11  }
  12  
  13  func (f *float32Value) Set(s string) error {
  14  	v, err := strconv.ParseFloat(s, 32)
  15  	*f = float32Value(v)
  16  	return err
  17  }
  18  
  19  func (f *float32Value) Type() string {
  20  	return "float32"
  21  }
  22  
  23  func (f *float32Value) String() string { return strconv.FormatFloat(float64(*f), 'g', -1, 32) }
  24  
  25  func float32Conv(sval string) (interface{}, error) {
  26  	v, err := strconv.ParseFloat(sval, 32)
  27  	if err != nil {
  28  		return 0, err
  29  	}
  30  	return float32(v), nil
  31  }
  32  
  33  // GetFloat32 return the float32 value of a flag with the given name
  34  func (f *FlagSet) GetFloat32(name string) (float32, error) {
  35  	val, err := f.getFlagType(name, "float32", float32Conv)
  36  	if err != nil {
  37  		return 0, err
  38  	}
  39  	return val.(float32), nil
  40  }
  41  
  42  // Float32Var defines a float32 flag with specified name, default value, and usage string.
  43  // The argument p points to a float32 variable in which to store the value of the flag.
  44  func (f *FlagSet) Float32Var(p *float32, name string, value float32, usage string) {
  45  	f.VarP(newFloat32Value(value, p), name, "", usage)
  46  }
  47  
  48  // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
  49  func (f *FlagSet) Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
  50  	f.VarP(newFloat32Value(value, p), name, shorthand, usage)
  51  }
  52  
  53  // Float32Var defines a float32 flag with specified name, default value, and usage string.
  54  // The argument p points to a float32 variable in which to store the value of the flag.
  55  func Float32Var(p *float32, name string, value float32, usage string) {
  56  	CommandLine.VarP(newFloat32Value(value, p), name, "", usage)
  57  }
  58  
  59  // Float32VarP is like Float32Var, but accepts a shorthand letter that can be used after a single dash.
  60  func Float32VarP(p *float32, name, shorthand string, value float32, usage string) {
  61  	CommandLine.VarP(newFloat32Value(value, p), name, shorthand, usage)
  62  }
  63  
  64  // Float32 defines a float32 flag with specified name, default value, and usage string.
  65  // The return value is the address of a float32 variable that stores the value of the flag.
  66  func (f *FlagSet) Float32(name string, value float32, usage string) *float32 {
  67  	p := new(float32)
  68  	f.Float32VarP(p, name, "", value, usage)
  69  	return p
  70  }
  71  
  72  // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
  73  func (f *FlagSet) Float32P(name, shorthand string, value float32, usage string) *float32 {
  74  	p := new(float32)
  75  	f.Float32VarP(p, name, shorthand, value, usage)
  76  	return p
  77  }
  78  
  79  // Float32 defines a float32 flag with specified name, default value, and usage string.
  80  // The return value is the address of a float32 variable that stores the value of the flag.
  81  func Float32(name string, value float32, usage string) *float32 {
  82  	return CommandLine.Float32P(name, "", value, usage)
  83  }
  84  
  85  // Float32P is like Float32, but accepts a shorthand letter that can be used after a single dash.
  86  func Float32P(name, shorthand string, value float32, usage string) *float32 {
  87  	return CommandLine.Float32P(name, shorthand, value, usage)
  88  }
  89