1 package pflag
2 3 import "strconv"
4 5 // -- uint16 value
6 type uint16Value uint16
7 8 func newUint16Value(val uint16, p *uint16) *uint16Value {
9 *p = val
10 return (*uint16Value)(p)
11 }
12 13 func (i *uint16Value) Set(s string) error {
14 v, err := strconv.ParseUint(s, 0, 16)
15 *i = uint16Value(v)
16 return err
17 }
18 19 func (i *uint16Value) Type() string {
20 return "uint16"
21 }
22 23 func (i *uint16Value) String() string { return strconv.FormatUint(uint64(*i), 10) }
24 25 func uint16Conv(sval string) (interface{}, error) {
26 v, err := strconv.ParseUint(sval, 0, 16)
27 if err != nil {
28 return 0, err
29 }
30 return uint16(v), nil
31 }
32 33 // GetUint16 return the uint16 value of a flag with the given name
34 func (f *FlagSet) GetUint16(name string) (uint16, error) {
35 val, err := f.getFlagType(name, "uint16", uint16Conv)
36 if err != nil {
37 return 0, err
38 }
39 return val.(uint16), nil
40 }
41 42 // Uint16Var defines a uint flag with specified name, default value, and usage string.
43 // The argument p points to a uint variable in which to store the value of the flag.
44 func (f *FlagSet) Uint16Var(p *uint16, name string, value uint16, usage string) {
45 f.VarP(newUint16Value(value, p), name, "", usage)
46 }
47 48 // Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
49 func (f *FlagSet) Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
50 f.VarP(newUint16Value(value, p), name, shorthand, usage)
51 }
52 53 // Uint16Var defines a uint flag with specified name, default value, and usage string.
54 // The argument p points to a uint variable in which to store the value of the flag.
55 func Uint16Var(p *uint16, name string, value uint16, usage string) {
56 CommandLine.VarP(newUint16Value(value, p), name, "", usage)
57 }
58 59 // Uint16VarP is like Uint16Var, but accepts a shorthand letter that can be used after a single dash.
60 func Uint16VarP(p *uint16, name, shorthand string, value uint16, usage string) {
61 CommandLine.VarP(newUint16Value(value, p), name, shorthand, usage)
62 }
63 64 // Uint16 defines a uint flag with specified name, default value, and usage string.
65 // The return value is the address of a uint variable that stores the value of the flag.
66 func (f *FlagSet) Uint16(name string, value uint16, usage string) *uint16 {
67 p := new(uint16)
68 f.Uint16VarP(p, name, "", value, usage)
69 return p
70 }
71 72 // Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
73 func (f *FlagSet) Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
74 p := new(uint16)
75 f.Uint16VarP(p, name, shorthand, value, usage)
76 return p
77 }
78 79 // Uint16 defines a uint flag with specified name, default value, and usage string.
80 // The return value is the address of a uint variable that stores the value of the flag.
81 func Uint16(name string, value uint16, usage string) *uint16 {
82 return CommandLine.Uint16P(name, "", value, usage)
83 }
84 85 // Uint16P is like Uint16, but accepts a shorthand letter that can be used after a single dash.
86 func Uint16P(name, shorthand string, value uint16, usage string) *uint16 {
87 return CommandLine.Uint16P(name, shorthand, value, usage)
88 }
89