doc.go raw

   1  // Copyright 2013 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  // Package ipv6 implements IP-level socket options for the Internet
   6  // Protocol version 6.
   7  //
   8  // The package provides IP-level socket options that allow
   9  // manipulation of IPv6 facilities.
  10  //
  11  // The IPv6 protocol is defined in RFC 8200.
  12  // Socket interface extensions are defined in RFC 3493, RFC 3542 and
  13  // RFC 3678.
  14  // MLDv1 and MLDv2 are defined in RFC 2710 and RFC 3810.
  15  // Source-specific multicast is defined in RFC 4607.
  16  //
  17  // On Darwin, this package requires OS X Mavericks version 10.9 or
  18  // above, or equivalent.
  19  //
  20  // # Unicasting
  21  //
  22  // The options for unicasting are available for net.TCPConn,
  23  // net.UDPConn and net.IPConn which are created as network connections
  24  // that use the IPv6 transport. When a single TCP connection carrying
  25  // a data flow of multiple packets needs to indicate the flow is
  26  // important, Conn is used to set the traffic class field on the IPv6
  27  // header for each packet.
  28  //
  29  //	ln, err := net.Listen("tcp6", "[::]:1024")
  30  //	if err != nil {
  31  //		// error handling
  32  //	}
  33  //	defer ln.Close()
  34  //	for {
  35  //		c, err := ln.Accept()
  36  //		if err != nil {
  37  //			// error handling
  38  //		}
  39  //		go func(c net.Conn) {
  40  //			defer c.Close()
  41  //
  42  // The outgoing packets will be labeled DiffServ assured forwarding
  43  // class 1 low drop precedence, known as AF11 packets.
  44  //
  45  //			if err := ipv6.NewConn(c).SetTrafficClass(0x28); err != nil {
  46  //				// error handling
  47  //			}
  48  //			if _, err := c.Write(data); err != nil {
  49  //				// error handling
  50  //			}
  51  //		}(c)
  52  //	}
  53  //
  54  // # Multicasting
  55  //
  56  // The options for multicasting are available for net.UDPConn and
  57  // net.IPConn which are created as network connections that use the
  58  // IPv6 transport. A few network facilities must be prepared before
  59  // you begin multicasting, at a minimum joining network interfaces and
  60  // multicast groups.
  61  //
  62  //	en0, err := net.InterfaceByName("en0")
  63  //	if err != nil {
  64  //		// error handling
  65  //	}
  66  //	en1, err := net.InterfaceByIndex(911)
  67  //	if err != nil {
  68  //		// error handling
  69  //	}
  70  //	group := net.ParseIP("ff02::114")
  71  //
  72  // First, an application listens to an appropriate address with an
  73  // appropriate service port.
  74  //
  75  //	c, err := net.ListenPacket("udp6", "[::]:1024")
  76  //	if err != nil {
  77  //		// error handling
  78  //	}
  79  //	defer c.Close()
  80  //
  81  // Second, the application joins multicast groups, starts listening to
  82  // the groups on the specified network interfaces. Note that the
  83  // service port for transport layer protocol does not matter with this
  84  // operation as joining groups affects only network and link layer
  85  // protocols, such as IPv6 and Ethernet.
  86  //
  87  //	p := ipv6.NewPacketConn(c)
  88  //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: group}); err != nil {
  89  //		// error handling
  90  //	}
  91  //	if err := p.JoinGroup(en1, &net.UDPAddr{IP: group}); err != nil {
  92  //		// error handling
  93  //	}
  94  //
  95  // The application might set per packet control message transmissions
  96  // between the protocol stack within the kernel. When the application
  97  // needs a destination address on an incoming packet,
  98  // SetControlMessage of PacketConn is used to enable control message
  99  // transmissions.
 100  //
 101  //	if err := p.SetControlMessage(ipv6.FlagDst, true); err != nil {
 102  //		// error handling
 103  //	}
 104  //
 105  // The application could identify whether the received packets are
 106  // of interest by using the control message that contains the
 107  // destination address of the received packet.
 108  //
 109  //	b := make([]byte, 1500)
 110  //	for {
 111  //		n, rcm, src, err := p.ReadFrom(b)
 112  //		if err != nil {
 113  //			// error handling
 114  //		}
 115  //		if rcm.Dst.IsMulticast() {
 116  //			if rcm.Dst.Equal(group) {
 117  //				// joined group, do something
 118  //			} else {
 119  //				// unknown group, discard
 120  //				continue
 121  //			}
 122  //		}
 123  //
 124  // The application can also send both unicast and multicast packets.
 125  //
 126  //		p.SetTrafficClass(0x0)
 127  //		p.SetHopLimit(16)
 128  //		if _, err := p.WriteTo(data[:n], nil, src); err != nil {
 129  //			// error handling
 130  //		}
 131  //		dst := &net.UDPAddr{IP: group, Port: 1024}
 132  //		wcm := ipv6.ControlMessage{TrafficClass: 0xe0, HopLimit: 1}
 133  //		for _, ifi := range []*net.Interface{en0, en1} {
 134  //			wcm.IfIndex = ifi.Index
 135  //			if _, err := p.WriteTo(data[:n], &wcm, dst); err != nil {
 136  //				// error handling
 137  //			}
 138  //		}
 139  //	}
 140  //
 141  // # More multicasting
 142  //
 143  // An application that uses PacketConn may join multiple multicast
 144  // groups. For example, a UDP listener with port 1024 might join two
 145  // different groups across over two different network interfaces by
 146  // using:
 147  //
 148  //	c, err := net.ListenPacket("udp6", "[::]:1024")
 149  //	if err != nil {
 150  //		// error handling
 151  //	}
 152  //	defer c.Close()
 153  //	p := ipv6.NewPacketConn(c)
 154  //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::1:114")}); err != nil {
 155  //		// error handling
 156  //	}
 157  //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil {
 158  //		// error handling
 159  //	}
 160  //	if err := p.JoinGroup(en1, &net.UDPAddr{IP: net.ParseIP("ff02::2:114")}); err != nil {
 161  //		// error handling
 162  //	}
 163  //
 164  // It is possible for multiple UDP listeners that listen on the same
 165  // UDP port to join the same multicast group. The net package will
 166  // provide a socket that listens to a wildcard address with reusable
 167  // UDP port when an appropriate multicast address prefix is passed to
 168  // the net.ListenPacket or net.ListenUDP.
 169  //
 170  //	c1, err := net.ListenPacket("udp6", "[ff02::]:1024")
 171  //	if err != nil {
 172  //		// error handling
 173  //	}
 174  //	defer c1.Close()
 175  //	c2, err := net.ListenPacket("udp6", "[ff02::]:1024")
 176  //	if err != nil {
 177  //		// error handling
 178  //	}
 179  //	defer c2.Close()
 180  //	p1 := ipv6.NewPacketConn(c1)
 181  //	if err := p1.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil {
 182  //		// error handling
 183  //	}
 184  //	p2 := ipv6.NewPacketConn(c2)
 185  //	if err := p2.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil {
 186  //		// error handling
 187  //	}
 188  //
 189  // Also it is possible for the application to leave or rejoin a
 190  // multicast group on the network interface.
 191  //
 192  //	if err := p.LeaveGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff02::114")}); err != nil {
 193  //		// error handling
 194  //	}
 195  //	if err := p.JoinGroup(en0, &net.UDPAddr{IP: net.ParseIP("ff01::114")}); err != nil {
 196  //		// error handling
 197  //	}
 198  //
 199  // # Source-specific multicasting
 200  //
 201  // An application that uses PacketConn on MLDv2 supported platform is
 202  // able to join source-specific multicast groups.
 203  // The application may use JoinSourceSpecificGroup and
 204  // LeaveSourceSpecificGroup for the operation known as "include" mode,
 205  //
 206  //	ssmgroup := net.UDPAddr{IP: net.ParseIP("ff32::8000:9")}
 207  //	ssmsource := net.UDPAddr{IP: net.ParseIP("fe80::cafe")}
 208  //	if err := p.JoinSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {
 209  //		// error handling
 210  //	}
 211  //	if err := p.LeaveSourceSpecificGroup(en0, &ssmgroup, &ssmsource); err != nil {
 212  //		// error handling
 213  //	}
 214  //
 215  // or JoinGroup, ExcludeSourceSpecificGroup,
 216  // IncludeSourceSpecificGroup and LeaveGroup for the operation known
 217  // as "exclude" mode.
 218  //
 219  //	exclsource := net.UDPAddr{IP: net.ParseIP("fe80::dead")}
 220  //	if err := p.JoinGroup(en0, &ssmgroup); err != nil {
 221  //		// error handling
 222  //	}
 223  //	if err := p.ExcludeSourceSpecificGroup(en0, &ssmgroup, &exclsource); err != nil {
 224  //		// error handling
 225  //	}
 226  //	if err := p.LeaveGroup(en0, &ssmgroup); err != nil {
 227  //		// error handling
 228  //	}
 229  //
 230  // Note that it depends on each platform implementation what happens
 231  // when an application which runs on MLDv2 unsupported platform uses
 232  // JoinSourceSpecificGroup and LeaveSourceSpecificGroup.
 233  // In general the platform tries to fall back to conversations using
 234  // MLDv1 and starts to listen to multicast traffic.
 235  // In the fallback case, ExcludeSourceSpecificGroup and
 236  // IncludeSourceSpecificGroup may return an error.
 237  package ipv6 // import "golang.org/x/net/ipv6"
 238  
 239  // BUG(mikio): This package is not implemented on JS, NaCl and Plan 9.
 240