gbk.go raw

   1  // Copyright 2013 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  package simplifiedchinese
   6  
   7  import (
   8  	"unicode/utf8"
   9  
  10  	"golang.org/x/text/encoding"
  11  	"golang.org/x/text/encoding/internal"
  12  	"golang.org/x/text/encoding/internal/identifier"
  13  	"golang.org/x/text/transform"
  14  )
  15  
  16  var (
  17  	// GB18030 is the GB18030 encoding.
  18  	GB18030 encoding.Encoding = &gbk18030
  19  	// GBK is the GBK encoding. It encodes an extension of the GB2312 character set
  20  	// and is also known as Code Page 936.
  21  	GBK encoding.Encoding = &gbk
  22  )
  23  
  24  var gbk = internal.Encoding{
  25  	Encoding: &internal.SimpleEncoding{
  26  		Decoder: gbkDecoder{gb18030: false},
  27  		Encoder: gbkEncoder{gb18030: false},
  28  	},
  29  	Name: "GBK",
  30  	MIB:  identifier.GBK,
  31  }
  32  
  33  var gbk18030 = internal.Encoding{
  34  	Encoding: &internal.SimpleEncoding{
  35  		Decoder: gbkDecoder{gb18030: true},
  36  		Encoder: gbkEncoder{gb18030: true},
  37  	},
  38  	Name: "GB18030",
  39  	MIB:  identifier.GB18030,
  40  }
  41  
  42  type gbkDecoder struct {
  43  	transform.NopResetter
  44  	gb18030 bool
  45  }
  46  
  47  func (d gbkDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
  48  	r, size := rune(0), 0
  49  loop:
  50  	for ; nSrc < len(src); nSrc += size {
  51  		switch c0 := src[nSrc]; {
  52  		case c0 < utf8.RuneSelf:
  53  			r, size = rune(c0), 1
  54  
  55  		// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
  56  		// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
  57  		// says to treat "gbk" as Code Page 936.
  58  		// GBK’s decoder is gb18030’s decoder. https://encoding.spec.whatwg.org/#gbk-decoder
  59  		// If byte is 0x80, return code point U+20AC. https://encoding.spec.whatwg.org/#gb18030-decoder
  60  		case c0 == 0x80:
  61  			r, size = '€', 1
  62  
  63  		case c0 < 0xff:
  64  			if nSrc+1 >= len(src) {
  65  				if !atEOF {
  66  					err = transform.ErrShortSrc
  67  					break loop
  68  				}
  69  				r, size = utf8.RuneError, 1
  70  				goto write
  71  			}
  72  			c1 := src[nSrc+1]
  73  			switch {
  74  			case 0x40 <= c1 && c1 < 0x7f:
  75  				c1 -= 0x40
  76  			case 0x80 <= c1 && c1 < 0xff:
  77  				c1 -= 0x41
  78  			case d.gb18030 && 0x30 <= c1 && c1 < 0x40:
  79  				if nSrc+3 >= len(src) {
  80  					if !atEOF {
  81  						err = transform.ErrShortSrc
  82  						break loop
  83  					}
  84  					// The second byte here is always ASCII, so we can set size
  85  					// to 1 in all cases.
  86  					r, size = utf8.RuneError, 1
  87  					goto write
  88  				}
  89  				c2 := src[nSrc+2]
  90  				if c2 < 0x81 || 0xff <= c2 {
  91  					r, size = utf8.RuneError, 1
  92  					goto write
  93  				}
  94  				c3 := src[nSrc+3]
  95  				if c3 < 0x30 || 0x3a <= c3 {
  96  					r, size = utf8.RuneError, 1
  97  					goto write
  98  				}
  99  				size = 4
 100  				r = ((rune(c0-0x81)*10+rune(c1-0x30))*126+rune(c2-0x81))*10 + rune(c3-0x30)
 101  				if r < 39420 {
 102  					i, j := 0, len(gb18030)
 103  					for i < j {
 104  						h := i + (j-i)/2
 105  						if r >= rune(gb18030[h][0]) {
 106  							i = h + 1
 107  						} else {
 108  							j = h
 109  						}
 110  					}
 111  					dec := &gb18030[i-1]
 112  					r += rune(dec[1]) - rune(dec[0])
 113  					goto write
 114  				}
 115  				r -= 189000
 116  				if 0 <= r && r < 0x100000 {
 117  					r += 0x10000
 118  				} else {
 119  					r, size = utf8.RuneError, 1
 120  				}
 121  				goto write
 122  			default:
 123  				r, size = utf8.RuneError, 1
 124  				goto write
 125  			}
 126  			r, size = '\ufffd', 2
 127  			if i := int(c0-0x81)*190 + int(c1); i < len(decode) {
 128  				r = rune(decode[i])
 129  				if r == 0 {
 130  					r = '\ufffd'
 131  				}
 132  			}
 133  
 134  		default:
 135  			r, size = utf8.RuneError, 1
 136  		}
 137  
 138  	write:
 139  		if nDst+utf8.RuneLen(r) > len(dst) {
 140  			err = transform.ErrShortDst
 141  			break loop
 142  		}
 143  		nDst += utf8.EncodeRune(dst[nDst:], r)
 144  	}
 145  	return nDst, nSrc, err
 146  }
 147  
 148  type gbkEncoder struct {
 149  	transform.NopResetter
 150  	gb18030 bool
 151  }
 152  
 153  func (e gbkEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
 154  	r, r2, size := rune(0), rune(0), 0
 155  	for ; nSrc < len(src); nSrc += size {
 156  		r = rune(src[nSrc])
 157  
 158  		// Decode a 1-byte rune.
 159  		if r < utf8.RuneSelf {
 160  			size = 1
 161  
 162  		} else {
 163  			// Decode a multi-byte rune.
 164  			r, size = utf8.DecodeRune(src[nSrc:])
 165  			if size == 1 {
 166  				// All valid runes of size 1 (those below utf8.RuneSelf) were
 167  				// handled above. We have invalid UTF-8 or we haven't seen the
 168  				// full character yet.
 169  				if !atEOF && !utf8.FullRune(src[nSrc:]) {
 170  					err = transform.ErrShortSrc
 171  					break
 172  				}
 173  			}
 174  
 175  			// func init checks that the switch covers all tables.
 176  			switch {
 177  			case encode0Low <= r && r < encode0High:
 178  				if r2 = rune(encode0[r-encode0Low]); r2 != 0 {
 179  					goto write2
 180  				}
 181  			case encode1Low <= r && r < encode1High:
 182  				// Microsoft's Code Page 936 extends GBK 1.0 to encode the euro sign U+20AC
 183  				// as 0x80. The HTML5 specification at http://encoding.spec.whatwg.org/#gbk
 184  				// says to treat "gbk" as Code Page 936.
 185  				// GBK’s encoder is gb18030’s encoder with its _is GBK_ set to true. https://encoding.spec.whatwg.org/#gbk-encoder
 186  				// If _is GBK_ is true and code point is U+20AC, return byte 0x80. https://encoding.spec.whatwg.org/#gb18030-encoder
 187  				if !e.gb18030 && r == '€' {
 188  					r = 0x80
 189  					goto write1
 190  				}
 191  				if r2 = rune(encode1[r-encode1Low]); r2 != 0 {
 192  					goto write2
 193  				}
 194  			case encode2Low <= r && r < encode2High:
 195  				if r2 = rune(encode2[r-encode2Low]); r2 != 0 {
 196  					goto write2
 197  				}
 198  			case encode3Low <= r && r < encode3High:
 199  				if r2 = rune(encode3[r-encode3Low]); r2 != 0 {
 200  					goto write2
 201  				}
 202  			case encode4Low <= r && r < encode4High:
 203  				if r2 = rune(encode4[r-encode4Low]); r2 != 0 {
 204  					goto write2
 205  				}
 206  			}
 207  
 208  			if e.gb18030 {
 209  				if r < 0x10000 {
 210  					i, j := 0, len(gb18030)
 211  					for i < j {
 212  						h := i + (j-i)/2
 213  						if r >= rune(gb18030[h][1]) {
 214  							i = h + 1
 215  						} else {
 216  							j = h
 217  						}
 218  					}
 219  					dec := &gb18030[i-1]
 220  					r += rune(dec[0]) - rune(dec[1])
 221  					goto write4
 222  				} else if r < 0x110000 {
 223  					r += 189000 - 0x10000
 224  					goto write4
 225  				}
 226  			}
 227  			err = internal.ErrASCIIReplacement
 228  			break
 229  		}
 230  
 231  	write1:
 232  		if nDst >= len(dst) {
 233  			err = transform.ErrShortDst
 234  			break
 235  		}
 236  		dst[nDst] = uint8(r)
 237  		nDst++
 238  		continue
 239  
 240  	write2:
 241  		if nDst+2 > len(dst) {
 242  			err = transform.ErrShortDst
 243  			break
 244  		}
 245  		dst[nDst+0] = uint8(r2 >> 8)
 246  		dst[nDst+1] = uint8(r2)
 247  		nDst += 2
 248  		continue
 249  
 250  	write4:
 251  		if nDst+4 > len(dst) {
 252  			err = transform.ErrShortDst
 253  			break
 254  		}
 255  		dst[nDst+3] = uint8(r%10 + 0x30)
 256  		r /= 10
 257  		dst[nDst+2] = uint8(r%126 + 0x81)
 258  		r /= 126
 259  		dst[nDst+1] = uint8(r%10 + 0x30)
 260  		r /= 10
 261  		dst[nDst+0] = uint8(r + 0x81)
 262  		nDst += 4
 263  		continue
 264  	}
 265  	return nDst, nSrc, err
 266  }
 267  
 268  func init() {
 269  	// Check that the hard-coded encode switch covers all tables.
 270  	if numEncodeTables != 5 {
 271  		panic("bad numEncodeTables")
 272  	}
 273  }
 274