encoding_v2.go raw

   1  /*
   2   *
   3   * Copyright 2024 gRPC authors.
   4   *
   5   * Licensed under the Apache License, Version 2.0 (the "License");
   6   * you may not use this file except in compliance with the License.
   7   * You may obtain a copy of the License at
   8   *
   9   *     http://www.apache.org/licenses/LICENSE-2.0
  10   *
  11   * Unless required by applicable law or agreed to in writing, software
  12   * distributed under the License is distributed on an "AS IS" BASIS,
  13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14   * See the License for the specific language governing permissions and
  15   * limitations under the License.
  16   *
  17   */
  18  
  19  package encoding
  20  
  21  import (
  22  	"strings"
  23  
  24  	"google.golang.org/grpc/mem"
  25  )
  26  
  27  // CodecV2 defines the interface gRPC uses to encode and decode messages. Note
  28  // that implementations of this interface must be thread safe; a CodecV2's
  29  // methods can be called from concurrent goroutines.
  30  type CodecV2 interface {
  31  	// Marshal returns the wire format of v. The buffers in the returned
  32  	// [mem.BufferSlice] must have at least one reference each, which will be freed
  33  	// by gRPC when they are no longer needed.
  34  	Marshal(v any) (out mem.BufferSlice, err error)
  35  	// Unmarshal parses the wire format into v. Note that data will be freed as soon
  36  	// as this function returns. If the codec wishes to guarantee access to the data
  37  	// after this function, it must take its own reference that it frees when it is
  38  	// no longer needed.
  39  	Unmarshal(data mem.BufferSlice, v any) error
  40  	// Name returns the name of the Codec implementation. The returned string
  41  	// will be used as part of content type in transmission.  The result must be
  42  	// static; the result cannot change between calls.
  43  	Name() string
  44  }
  45  
  46  // RegisterCodecV2 registers the provided CodecV2 for use with all gRPC clients and
  47  // servers.
  48  //
  49  // The CodecV2 will be stored and looked up by result of its Name() method, which
  50  // should match the content-subtype of the encoding handled by the CodecV2.  This
  51  // is case-insensitive, and is stored and looked up as lowercase.  If the
  52  // result of calling Name() is an empty string, RegisterCodecV2 will panic. See
  53  // Content-Type on
  54  // https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
  55  // more details.
  56  //
  57  // If both a Codec and CodecV2 are registered with the same name, the CodecV2
  58  // will be used.
  59  //
  60  // NOTE: this function must only be called during initialization time (i.e. in
  61  // an init() function), and is not thread-safe.  If multiple Codecs are
  62  // registered with the same name, the one registered last will take effect.
  63  func RegisterCodecV2(codec CodecV2) {
  64  	if codec == nil {
  65  		panic("cannot register a nil CodecV2")
  66  	}
  67  	if codec.Name() == "" {
  68  		panic("cannot register CodecV2 with empty string result for Name()")
  69  	}
  70  	contentSubtype := strings.ToLower(codec.Name())
  71  	registeredCodecs[contentSubtype] = codec
  72  }
  73  
  74  // GetCodecV2 gets a registered CodecV2 by content-subtype, or nil if no CodecV2 is
  75  // registered for the content-subtype.
  76  //
  77  // The content-subtype is expected to be lowercase.
  78  func GetCodecV2(contentSubtype string) CodecV2 {
  79  	c, _ := registeredCodecs[contentSubtype].(CodecV2)
  80  	return c
  81  }
  82