event.go raw

   1  /*
   2   *
   3   * Copyright 2018 gRPC authors.
   4   *
   5   * Licensed under the Apache License, Version 2.0 (the "License");
   6   * you may not use this file except in compliance with the License.
   7   * You may obtain a copy of the License at
   8   *
   9   *     http://www.apache.org/licenses/LICENSE-2.0
  10   *
  11   * Unless required by applicable law or agreed to in writing, software
  12   * distributed under the License is distributed on an "AS IS" BASIS,
  13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14   * See the License for the specific language governing permissions and
  15   * limitations under the License.
  16   *
  17   */
  18  
  19  // Package grpcsync implements additional synchronization primitives built upon
  20  // the sync package.
  21  package grpcsync
  22  
  23  import (
  24  	"sync/atomic"
  25  )
  26  
  27  // Event represents a one-time event that may occur in the future.
  28  type Event struct {
  29  	fired atomic.Bool
  30  	c     chan struct{}
  31  }
  32  
  33  // Fire causes e to complete.  It is safe to call multiple times, and
  34  // concurrently.  It returns true iff this call to Fire caused the signaling
  35  // channel returned by Done to close. If Fire returns false, it is possible
  36  // the Done channel has not been closed yet.
  37  func (e *Event) Fire() bool {
  38  	if e.fired.CompareAndSwap(false, true) {
  39  		close(e.c)
  40  		return true
  41  	}
  42  	return false
  43  }
  44  
  45  // Done returns a channel that will be closed when Fire is called.
  46  func (e *Event) Done() <-chan struct{} {
  47  	return e.c
  48  }
  49  
  50  // HasFired returns true if Fire has been called.
  51  func (e *Event) HasFired() bool {
  52  	return e.fired.Load()
  53  }
  54  
  55  // NewEvent returns a new, ready-to-use Event.
  56  func NewEvent() *Event {
  57  	return &Event{c: make(chan struct{})}
  58  }
  59