// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__skip_one = 672 ) const ( _stack__skip_one = 208 ) const ( _size__skip_one = 13564 ) var ( _pcsp__skip_one = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x14, 48}, {0x323f, 208}, {0x3240, 48}, {0x3242, 40}, {0x3244, 32}, {0x3246, 24}, {0x3248, 16}, {0x3249, 8}, {0x324d, 0}, {0x34fc, 208}, } ) var _cfunc_skip_one = []loader.CFunc{ {"_skip_one_entry", 0, _entry__skip_one, 0, nil}, {"_skip_one", _entry__skip_one, _size__skip_one, _stack__skip_one, _pcsp__skip_one}, }