// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__validate_utf8 = 0 ) const ( _stack__validate_utf8 = 48 ) const ( _size__validate_utf8 = 684 ) var ( _pcsp__validate_utf8 = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xb, 32}, {0xc, 40}, {0x283, 48}, {0x284, 40}, {0x286, 32}, {0x288, 24}, {0x28a, 16}, {0x28b, 8}, {0x28c, 0}, {0x2ac, 48}, } ) var _cfunc_validate_utf8 = []loader.CFunc{ {"_validate_utf8_entry", 0, _entry__validate_utf8, 0, nil}, {"_validate_utf8", _entry__validate_utf8, _size__validate_utf8, _stack__validate_utf8, _pcsp__validate_utf8}, }