// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__html_escape = 64 ) const ( _stack__html_escape = 64 ) const ( _size__html_escape = 1296 ) var ( _pcsp__html_escape = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x11, 48}, {0x505, 64}, {0x506, 48}, {0x508, 40}, {0x50a, 32}, {0x50c, 24}, {0x50e, 16}, {0x50f, 8}, {0x510, 0}, } ) var _cfunc_html_escape = []loader.CFunc{ {"_html_escape_entry", 0, _entry__html_escape, 0, nil}, {"_html_escape", _entry__html_escape, _size__html_escape, _stack__html_escape, _pcsp__html_escape}, }