// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package sse import ( `github.com/bytedance/sonic/loader` ) const ( _entry__validate_one = 256 ) const ( _stack__validate_one = 184 ) const ( _size__validate_one = 15328 ) var ( _pcsp__validate_one = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x14, 48}, {0x394e, 184}, {0x394f, 48}, {0x3951, 40}, {0x3953, 32}, {0x3955, 24}, {0x3957, 16}, {0x3958, 8}, {0x3959, 0}, {0x3be0, 184}, } ) var _cfunc_validate_one = []loader.CFunc{ {"_validate_one_entry", 0, _entry__validate_one, 0, nil}, {"_validate_one", _entry__validate_one, _size__validate_one, _stack__validate_one, _pcsp__validate_one}, }