package txscript import ( "sync" "github.com/p9c/p9/pkg/chainhash" "github.com/p9c/p9/pkg/ecc" ) // sigCacheEntry represents an entry in the SigCache. Entries within the SigCache are keyed according to the sigHash of // the signature. In the scenario of a cache-hit (according to the sigHash), an additional comparison of the signature, // and public key will be executed in order to ensure a complete match. In the occasion that two sigHashes collide, the // newer sigHash will simply overwrite the existing entry. type sigCacheEntry struct { sig *ecc.Signature pubKey *ecc.PublicKey } // SigCache implements an ECDSA signature verification cache with a randomized entry eviction policy. Only valid // signatures will be added to the cache. The benefits of SigCache are two fold. Firstly, usage of SigCache mitigates a // DoS attack wherein an attack causes a victim's client to hang due to worst-case behavior triggered while processing // attacker crafted invalid transactions. A detailed description of the mitigated DoS attack can be found here: // https://bitslog.wordpress.com/2013/01/23/fixed-bitcoin-vulnerability-explanation-why-the-signature-cache-is-a-dos-protection/. // Secondly, usage of the SigCache introduces a signature verification optimization which speeds up the validation of // transactions within a block, if they've already been seen and verified within the mempool. type SigCache struct { sync.RWMutex validSigs map[chainhash.Hash]sigCacheEntry maxEntries uint } // NewSigCache creates and initializes a new instance of SigCache. Its sole parameter 'maxEntries' represents the // maximum number of entries allowed to exist in the SigCache at any particular moment. Random entries are evicted make // room for new entries that would cause the number of entries in the cache to exceed the max. func NewSigCache(maxEntries uint) *SigCache { return &SigCache{ validSigs: make(map[chainhash.Hash]sigCacheEntry, maxEntries), maxEntries: maxEntries, } } // Exists returns true if an existing entry of 'sig' over 'sigHash' for public key 'pubKey' is found within the // SigCache. Otherwise, false is returned. NOTE: This function is safe for concurrent access. Readers won't be blocked // unless there exists a writer, adding an entry to the SigCache. func (s *SigCache) Exists(sigHash chainhash.Hash, sig *ecc.Signature, pubKey *ecc.PublicKey) bool { s.RLock() entry, ok := s.validSigs[sigHash] s.RUnlock() return ok && entry.pubKey.IsEqual(pubKey) && entry.sig.IsEqual(sig) } // Add adds an entry for a signature over 'sigHash' under public key 'pubKey' to the signature cache. In the event that // the SigCache is 'full', an existing entry is randomly chosen to be evicted in order to make space for the new entry. // NOTE: This function is safe for concurrent access. Writers will block simultaneous readers until function execution // has concluded. func (s *SigCache) Add(sigHash chainhash.Hash, sig *ecc.Signature, pubKey *ecc.PublicKey) { s.Lock() defer s.Unlock() if s.maxEntries <= 0 { return } // If adding this new entry will put us over the max number of allowed entries, then evict an entry. if uint(len(s.validSigs)+1) > s.maxEntries { // Remove a random entry from the map. Relying on the random starting point of Go's map iteration. It's worth // noting that the random iteration starting point is not 100% guaranteed by the spec, however most Go compilers // support it. Ultimately, the iteration order isn't important here because in order to manipulate which items // are evicted, an adversary would need to be able to execute preimage attacks on the hashing function in order // to start eviction at a specific entry. for sigEntry := range s.validSigs { delete(s.validSigs, sigEntry) break } } s.validSigs[sigHash] = sigCacheEntry{sig, pubKey} }