smash.c raw
1 /* Test that overwrite error detection works reasonably. */
2
3 #ifndef GC_DEBUG
4 # define GC_DEBUG
5 #endif
6
7 #include "gc.h"
8
9 #include <stdio.h>
10 #include <stdlib.h>
11
12 #define COUNT 7000
13 #define SIZE 40
14
15 #define CHECK_OUT_OF_MEMORY(p) \
16 do { \
17 if (NULL == (p)) { \
18 fprintf(stderr, "Out of memory\n"); \
19 exit(69); \
20 } \
21 } while (0)
22
23 char *A[COUNT];
24
25 char *volatile q;
26
27 int
28 main(void)
29 {
30 int i;
31 char *p;
32
33 GC_INIT();
34 for (i = 0; i < COUNT; ++i) {
35 A[i] = p = (char *)GC_MALLOC(SIZE);
36 CHECK_OUT_OF_MEMORY(p);
37 if (i % 3000 == 0) {
38 q = NULL;
39 GC_gcollect();
40 } else if (i % 5678 == 0) {
41 /*
42 * Write a byte past the end of the allocated object but not beyond
43 * the last word of the object's memory. A `volatile` intermediate
44 * pointer variable is used to avoid a compiler complain of
45 * out-of-bounds access.
46 */
47 q = &p[(SIZE + i / 2000) /* 42 */];
48 *q = 42;
49 }
50 }
51 printf("SUCCEEDED\n");
52 return 0;
53 }
54