__tandf.c raw

   1  /* origin: FreeBSD /usr/src/lib/msun/src/k_tanf.c */
   2  /*
   3   * Conversion to float by Ian Lance Taylor, Cygnus Support, ian@cygnus.com.
   4   * Optimized by Bruce D. Evans.
   5   */
   6  /*
   7   * ====================================================
   8   * Copyright 2004 Sun Microsystems, Inc.  All Rights Reserved.
   9   *
  10   * Permission to use, copy, modify, and distribute this
  11   * software is freely granted, provided that this notice
  12   * is preserved.
  13   * ====================================================
  14   */
  15  
  16  #include "libm.h"
  17  
  18  /* |tan(x)/x - t(x)| < 2**-25.5 (~[-2e-08, 2e-08]). */
  19  static const double T[] = {
  20    0x15554d3418c99f.0p-54, /* 0.333331395030791399758 */
  21    0x1112fd38999f72.0p-55, /* 0.133392002712976742718 */
  22    0x1b54c91d865afe.0p-57, /* 0.0533812378445670393523 */
  23    0x191df3908c33ce.0p-58, /* 0.0245283181166547278873 */
  24    0x185dadfcecf44e.0p-61, /* 0.00297435743359967304927 */
  25    0x1362b9bf971bcd.0p-59, /* 0.00946564784943673166728 */
  26  };
  27  
  28  float __tandf(double x, int odd)
  29  {
  30  	double_t z,r,w,s,t,u;
  31  
  32  	z = x*x;
  33  	/*
  34  	 * Split up the polynomial into small independent terms to give
  35  	 * opportunities for parallel evaluation.  The chosen splitting is
  36  	 * micro-optimized for Athlons (XP, X64).  It costs 2 multiplications
  37  	 * relative to Horner's method on sequential machines.
  38  	 *
  39  	 * We add the small terms from lowest degree up for efficiency on
  40  	 * non-sequential machines (the lowest degree terms tend to be ready
  41  	 * earlier).  Apart from this, we don't care about order of
  42  	 * operations, and don't need to to care since we have precision to
  43  	 * spare.  However, the chosen splitting is good for accuracy too,
  44  	 * and would give results as accurate as Horner's method if the
  45  	 * small terms were added from highest degree down.
  46  	 */
  47  	r = T[4] + z*T[5];
  48  	t = T[2] + z*T[3];
  49  	w = z*z;
  50  	s = z*x;
  51  	u = T[0] + z*T[1];
  52  	r = (x + s*u) + (s*w)*(t + w*r);
  53  	return odd ? -1.0/r : r;
  54  }
  55