fmal.c raw

   1  /* origin: FreeBSD /usr/src/lib/msun/src/s_fmal.c */
   2  /*-
   3   * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG>
   4   * All rights reserved.
   5   *
   6   * Redistribution and use in source and binary forms, with or without
   7   * modification, are permitted provided that the following conditions
   8   * are met:
   9   * 1. Redistributions of source code must retain the above copyright
  10   *    notice, this list of conditions and the following disclaimer.
  11   * 2. Redistributions in binary form must reproduce the above copyright
  12   *    notice, this list of conditions and the following disclaimer in the
  13   *    documentation and/or other materials provided with the distribution.
  14   *
  15   * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
  16   * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  18   * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
  19   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  21   * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  22   * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  23   * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  24   * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  25   * SUCH DAMAGE.
  26   */
  27  
  28  
  29  #include "libm.h"
  30  #if LDBL_MANT_DIG == 53 && LDBL_MAX_EXP == 1024
  31  long double fmal(long double x, long double y, long double z)
  32  {
  33  	return fma(x, y, z);
  34  }
  35  #elif (LDBL_MANT_DIG == 64 || LDBL_MANT_DIG == 113) && LDBL_MAX_EXP == 16384
  36  #include <fenv.h>
  37  #if LDBL_MANT_DIG == 64
  38  #define LASTBIT(u) (u.i.m & 1)
  39  #define SPLIT (0x1p32L + 1)
  40  #elif LDBL_MANT_DIG == 113
  41  #define LASTBIT(u) (u.i.lo & 1)
  42  #define SPLIT (0x1p57L + 1)
  43  #endif
  44  
  45  /*
  46   * A struct dd represents a floating-point number with twice the precision
  47   * of a long double.  We maintain the invariant that "hi" stores the high-order
  48   * bits of the result.
  49   */
  50  struct dd {
  51  	long double hi;
  52  	long double lo;
  53  };
  54  
  55  /*
  56   * Compute a+b exactly, returning the exact result in a struct dd.  We assume
  57   * that both a and b are finite, but make no assumptions about their relative
  58   * magnitudes.
  59   */
  60  static inline struct dd dd_add(long double a, long double b)
  61  {
  62  	struct dd ret;
  63  	long double s;
  64  
  65  	ret.hi = a + b;
  66  	s = ret.hi - a;
  67  	ret.lo = (a - (ret.hi - s)) + (b - s);
  68  	return (ret);
  69  }
  70  
  71  /*
  72   * Compute a+b, with a small tweak:  The least significant bit of the
  73   * result is adjusted into a sticky bit summarizing all the bits that
  74   * were lost to rounding.  This adjustment negates the effects of double
  75   * rounding when the result is added to another number with a higher
  76   * exponent.  For an explanation of round and sticky bits, see any reference
  77   * on FPU design, e.g.,
  78   *
  79   *     J. Coonen.  An Implementation Guide to a Proposed Standard for
  80   *     Floating-Point Arithmetic.  Computer, vol. 13, no. 1, Jan 1980.
  81   */
  82  static inline long double add_adjusted(long double a, long double b)
  83  {
  84  	struct dd sum;
  85  	union ldshape u;
  86  
  87  	sum = dd_add(a, b);
  88  	if (sum.lo != 0) {
  89  		u.f = sum.hi;
  90  		if (!LASTBIT(u))
  91  			sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
  92  	}
  93  	return (sum.hi);
  94  }
  95  
  96  /*
  97   * Compute ldexp(a+b, scale) with a single rounding error. It is assumed
  98   * that the result will be subnormal, and care is taken to ensure that
  99   * double rounding does not occur.
 100   */
 101  static inline long double add_and_denormalize(long double a, long double b, int scale)
 102  {
 103  	struct dd sum;
 104  	int bits_lost;
 105  	union ldshape u;
 106  
 107  	sum = dd_add(a, b);
 108  
 109  	/*
 110  	 * If we are losing at least two bits of accuracy to denormalization,
 111  	 * then the first lost bit becomes a round bit, and we adjust the
 112  	 * lowest bit of sum.hi to make it a sticky bit summarizing all the
 113  	 * bits in sum.lo. With the sticky bit adjusted, the hardware will
 114  	 * break any ties in the correct direction.
 115  	 *
 116  	 * If we are losing only one bit to denormalization, however, we must
 117  	 * break the ties manually.
 118  	 */
 119  	if (sum.lo != 0) {
 120  		u.f = sum.hi;
 121  		bits_lost = -u.i.se - scale + 1;
 122  		if ((bits_lost != 1) ^ LASTBIT(u))
 123  			sum.hi = nextafterl(sum.hi, INFINITY * sum.lo);
 124  	}
 125  	return scalbnl(sum.hi, scale);
 126  }
 127  
 128  /*
 129   * Compute a*b exactly, returning the exact result in a struct dd.  We assume
 130   * that both a and b are normalized, so no underflow or overflow will occur.
 131   * The current rounding mode must be round-to-nearest.
 132   */
 133  static inline struct dd dd_mul(long double a, long double b)
 134  {
 135  	struct dd ret;
 136  	long double ha, hb, la, lb, p, q;
 137  
 138  	p = a * SPLIT;
 139  	ha = a - p;
 140  	ha += p;
 141  	la = a - ha;
 142  
 143  	p = b * SPLIT;
 144  	hb = b - p;
 145  	hb += p;
 146  	lb = b - hb;
 147  
 148  	p = ha * hb;
 149  	q = ha * lb + la * hb;
 150  
 151  	ret.hi = p + q;
 152  	ret.lo = p - ret.hi + q + la * lb;
 153  	return (ret);
 154  }
 155  
 156  /*
 157   * Fused multiply-add: Compute x * y + z with a single rounding error.
 158   *
 159   * We use scaling to avoid overflow/underflow, along with the
 160   * canonical precision-doubling technique adapted from:
 161   *
 162   *      Dekker, T.  A Floating-Point Technique for Extending the
 163   *      Available Precision.  Numer. Math. 18, 224-242 (1971).
 164   */
 165  long double fmal(long double x, long double y, long double z)
 166  {
 167  	#pragma STDC FENV_ACCESS ON
 168  	long double xs, ys, zs, adj;
 169  	struct dd xy, r;
 170  	int oround;
 171  	int ex, ey, ez;
 172  	int spread;
 173  
 174  	/*
 175  	 * Handle special cases. The order of operations and the particular
 176  	 * return values here are crucial in handling special cases involving
 177  	 * infinities, NaNs, overflows, and signed zeroes correctly.
 178  	 */
 179  	if (!isfinite(x) || !isfinite(y))
 180  		return (x * y + z);
 181  	if (!isfinite(z))
 182  		return (z);
 183  	if (x == 0.0 || y == 0.0)
 184  		return (x * y + z);
 185  	if (z == 0.0)
 186  		return (x * y);
 187  
 188  	xs = frexpl(x, &ex);
 189  	ys = frexpl(y, &ey);
 190  	zs = frexpl(z, &ez);
 191  	oround = fegetround();
 192  	spread = ex + ey - ez;
 193  
 194  	/*
 195  	 * If x * y and z are many orders of magnitude apart, the scaling
 196  	 * will overflow, so we handle these cases specially.  Rounding
 197  	 * modes other than FE_TONEAREST are painful.
 198  	 */
 199  	if (spread < -LDBL_MANT_DIG) {
 200  #ifdef FE_INEXACT
 201  		feraiseexcept(FE_INEXACT);
 202  #endif
 203  #ifdef FE_UNDERFLOW
 204  		if (!isnormal(z))
 205  			feraiseexcept(FE_UNDERFLOW);
 206  #endif
 207  		switch (oround) {
 208  		default: /* FE_TONEAREST */
 209  			return (z);
 210  #ifdef FE_TOWARDZERO
 211  		case FE_TOWARDZERO:
 212  			if (x > 0.0 ^ y < 0.0 ^ z < 0.0)
 213  				return (z);
 214  			else
 215  				return (nextafterl(z, 0));
 216  #endif
 217  #ifdef FE_DOWNWARD
 218  		case FE_DOWNWARD:
 219  			if (x > 0.0 ^ y < 0.0)
 220  				return (z);
 221  			else
 222  				return (nextafterl(z, -INFINITY));
 223  #endif
 224  #ifdef FE_UPWARD
 225  		case FE_UPWARD:
 226  			if (x > 0.0 ^ y < 0.0)
 227  				return (nextafterl(z, INFINITY));
 228  			else
 229  				return (z);
 230  #endif
 231  		}
 232  	}
 233  	if (spread <= LDBL_MANT_DIG * 2)
 234  		zs = scalbnl(zs, -spread);
 235  	else
 236  		zs = copysignl(LDBL_MIN, zs);
 237  
 238  	fesetround(FE_TONEAREST);
 239  
 240  	/*
 241  	 * Basic approach for round-to-nearest:
 242  	 *
 243  	 *     (xy.hi, xy.lo) = x * y           (exact)
 244  	 *     (r.hi, r.lo)   = xy.hi + z       (exact)
 245  	 *     adj = xy.lo + r.lo               (inexact; low bit is sticky)
 246  	 *     result = r.hi + adj              (correctly rounded)
 247  	 */
 248  	xy = dd_mul(xs, ys);
 249  	r = dd_add(xy.hi, zs);
 250  
 251  	spread = ex + ey;
 252  
 253  	if (r.hi == 0.0) {
 254  		/*
 255  		 * When the addends cancel to 0, ensure that the result has
 256  		 * the correct sign.
 257  		 */
 258  		fesetround(oround);
 259  		volatile long double vzs = zs; /* XXX gcc CSE bug workaround */
 260  		return xy.hi + vzs + scalbnl(xy.lo, spread);
 261  	}
 262  
 263  	if (oround != FE_TONEAREST) {
 264  		/*
 265  		 * There is no need to worry about double rounding in directed
 266  		 * rounding modes.
 267  		 * But underflow may not be raised correctly, example in downward rounding:
 268  		 * fmal(0x1.0000000001p-16000L, 0x1.0000000001p-400L, -0x1p-16440L)
 269  		 */
 270  		long double ret;
 271  #if defined(FE_INEXACT) && defined(FE_UNDERFLOW)
 272  		int e = fetestexcept(FE_INEXACT);
 273  		feclearexcept(FE_INEXACT);
 274  #endif
 275  		fesetround(oround);
 276  		adj = r.lo + xy.lo;
 277  		ret = scalbnl(r.hi + adj, spread);
 278  #if defined(FE_INEXACT) && defined(FE_UNDERFLOW)
 279  		if (ilogbl(ret) < -16382 && fetestexcept(FE_INEXACT))
 280  			feraiseexcept(FE_UNDERFLOW);
 281  		else if (e)
 282  			feraiseexcept(FE_INEXACT);
 283  #endif
 284  		return ret;
 285  	}
 286  
 287  	adj = add_adjusted(r.lo, xy.lo);
 288  	if (spread + ilogbl(r.hi) > -16383)
 289  		return scalbnl(r.hi + adj, spread);
 290  	else
 291  		return add_and_denormalize(r.hi, adj, spread);
 292  }
 293  #endif
 294