scope.go raw

   1  // Code generated by "go test -run=Generate -write=all"; DO NOT EDIT.
   2  // Source: ../../cmd/compile/internal/types2/scope.go
   3  
   4  // Copyright 2013 The Go Authors. All rights reserved.
   5  // Use of this source code is governed by a BSD-style
   6  // license that can be found in the LICENSE file.
   7  
   8  // This file implements Scopes.
   9  
  10  package types
  11  
  12  import (
  13  	"fmt"
  14  	"go/token"
  15  	"io"
  16  	"slices"
  17  	"strings"
  18  	"sync"
  19  )
  20  
  21  // A Scope maintains a set of objects and links to its containing
  22  // (parent) and contained (children) scopes. Objects may be inserted
  23  // and looked up by name. The zero value for Scope is a ready-to-use
  24  // empty scope.
  25  type Scope struct {
  26  	parent   *Scope
  27  	children []*Scope
  28  	number   int               // parent.children[number-1] is this scope; 0 if there is no parent
  29  	elems    map[string]Object // lazily allocated
  30  	pos, end token.Pos         // scope extent; may be invalid
  31  	comment  string            // for debugging only
  32  	isFunc   bool              // set if this is a function scope (internal use only)
  33  }
  34  
  35  // NewScope returns a new, empty scope contained in the given parent
  36  // scope, if any. The comment is for debugging only.
  37  func NewScope(parent *Scope, pos, end token.Pos, comment string) *Scope {
  38  	s := &Scope{parent, nil, 0, nil, pos, end, comment, false}
  39  	// don't add children to Universe scope!
  40  	if parent != nil && parent != Universe {
  41  		parent.children = append(parent.children, s)
  42  		s.number = len(parent.children)
  43  	}
  44  	return s
  45  }
  46  
  47  // Parent returns the scope's containing (parent) scope.
  48  func (s *Scope) Parent() *Scope { return s.parent }
  49  
  50  // Len returns the number of scope elements.
  51  func (s *Scope) Len() int { return len(s.elems) }
  52  
  53  // Names returns the scope's element names in sorted order.
  54  func (s *Scope) Names() []string {
  55  	names := make([]string, len(s.elems))
  56  	i := 0
  57  	for name := range s.elems {
  58  		names[i] = name
  59  		i++
  60  	}
  61  	slices.Sort(names)
  62  	return names
  63  }
  64  
  65  // NumChildren returns the number of scopes nested in s.
  66  func (s *Scope) NumChildren() int { return len(s.children) }
  67  
  68  // Child returns the i'th child scope for 0 <= i < NumChildren().
  69  func (s *Scope) Child(i int) *Scope { return s.children[i] }
  70  
  71  // Lookup returns the object in scope s with the given name if such an
  72  // object exists; otherwise the result is nil.
  73  func (s *Scope) Lookup(name string) Object {
  74  	obj := resolve(name, s.elems[name])
  75  	// Hijack Lookup for "any": with gotypesalias=1, we want the Universe to
  76  	// return an Alias for "any", and with gotypesalias=0 we want to return
  77  	// the legacy representation of aliases.
  78  	//
  79  	// This is rather tricky, but works out after auditing of the usage of
  80  	// s.elems. The only external API to access scope elements is Lookup.
  81  	//
  82  	// TODO: remove this once gotypesalias=0 is no longer supported.
  83  	if obj == universeAnyAlias && !aliasAny() {
  84  		return universeAnyNoAlias
  85  	}
  86  	return obj
  87  }
  88  
  89  // lookupIgnoringCase returns the objects in scope s whose names match
  90  // the given name ignoring case. If exported is set, only exported names
  91  // are returned.
  92  func (s *Scope) lookupIgnoringCase(name string, exported bool) []Object {
  93  	var matches []Object
  94  	for _, n := range s.Names() {
  95  		if (!exported || isExported(n)) && strings.EqualFold(n, name) {
  96  			matches = append(matches, s.Lookup(n))
  97  		}
  98  	}
  99  	return matches
 100  }
 101  
 102  // Insert attempts to insert an object obj into scope s.
 103  // If s already contains an alternative object alt with
 104  // the same name, Insert leaves s unchanged and returns alt.
 105  // Otherwise it inserts obj, sets the object's parent scope
 106  // if not already set, and returns nil.
 107  func (s *Scope) Insert(obj Object) Object {
 108  	name := obj.Name()
 109  	if alt := s.Lookup(name); alt != nil {
 110  		return alt
 111  	}
 112  	s.insert(name, obj)
 113  	// TODO(gri) Can we always set the parent to s (or is there
 114  	// a need to keep the original parent or some race condition)?
 115  	// If we can, than we may not need environment.lookupScope
 116  	// which is only there so that we get the correct scope for
 117  	// marking "used" dot-imported packages.
 118  	if obj.Parent() == nil {
 119  		obj.setParent(s)
 120  	}
 121  	return nil
 122  }
 123  
 124  // InsertLazy is like Insert, but allows deferring construction of the
 125  // inserted object until it's accessed with Lookup. The Object
 126  // returned by resolve must have the same name as given to InsertLazy.
 127  // If s already contains an alternative object with the same name,
 128  // InsertLazy leaves s unchanged and returns false. Otherwise it
 129  // records the binding and returns true. The object's parent scope
 130  // will be set to s after resolve is called.
 131  func (s *Scope) _InsertLazy(name string, resolve func() Object) bool {
 132  	if s.elems[name] != nil {
 133  		return false
 134  	}
 135  	s.insert(name, &lazyObject{parent: s, resolve: resolve})
 136  	return true
 137  }
 138  
 139  func (s *Scope) insert(name string, obj Object) {
 140  	if s.elems == nil {
 141  		s.elems = make(map[string]Object)
 142  	}
 143  	s.elems[name] = obj
 144  }
 145  
 146  // WriteTo writes a string representation of the scope to w,
 147  // with the scope elements sorted by name.
 148  // The level of indentation is controlled by n >= 0, with
 149  // n == 0 for no indentation.
 150  // If recurse is set, it also writes nested (children) scopes.
 151  func (s *Scope) WriteTo(w io.Writer, n int, recurse bool) {
 152  	const ind = ".  "
 153  	indn := strings.Repeat(ind, n)
 154  
 155  	fmt.Fprintf(w, "%s%s scope %p {\n", indn, s.comment, s)
 156  
 157  	indn1 := indn + ind
 158  	for _, name := range s.Names() {
 159  		fmt.Fprintf(w, "%s%s\n", indn1, s.Lookup(name))
 160  	}
 161  
 162  	if recurse {
 163  		for _, s := range s.children {
 164  			s.WriteTo(w, n+1, recurse)
 165  		}
 166  	}
 167  
 168  	fmt.Fprintf(w, "%s}\n", indn)
 169  }
 170  
 171  // String returns a string representation of the scope, for debugging.
 172  func (s *Scope) String() string {
 173  	var buf strings.Builder
 174  	s.WriteTo(&buf, 0, false)
 175  	return buf.String()
 176  }
 177  
 178  // A lazyObject represents an imported Object that has not been fully
 179  // resolved yet by its importer.
 180  type lazyObject struct {
 181  	parent  *Scope
 182  	resolve func() Object
 183  	obj     Object
 184  	once    sync.Once
 185  }
 186  
 187  // resolve returns the Object represented by obj, resolving lazy
 188  // objects as appropriate.
 189  func resolve(name string, obj Object) Object {
 190  	if lazy, ok := obj.(*lazyObject); ok {
 191  		lazy.once.Do(func() {
 192  			obj := lazy.resolve()
 193  
 194  			if _, ok := obj.(*lazyObject); ok {
 195  				panic("recursive lazy object")
 196  			}
 197  			if obj.Name() != name {
 198  				panic("lazy object has unexpected name")
 199  			}
 200  
 201  			if obj.Parent() == nil {
 202  				obj.setParent(lazy.parent)
 203  			}
 204  			lazy.obj = obj
 205  		})
 206  
 207  		obj = lazy.obj
 208  	}
 209  	return obj
 210  }
 211  
 212  // stub implementations so *lazyObject implements Object and we can
 213  // store them directly into Scope.elems.
 214  func (*lazyObject) Parent() *Scope                     { panic("unreachable") }
 215  func (*lazyObject) Pos() token.Pos                     { panic("unreachable") }
 216  func (*lazyObject) Pkg() *Package                      { panic("unreachable") }
 217  func (*lazyObject) Name() string                       { panic("unreachable") }
 218  func (*lazyObject) Type() Type                         { panic("unreachable") }
 219  func (*lazyObject) Exported() bool                     { panic("unreachable") }
 220  func (*lazyObject) Id() string                         { panic("unreachable") }
 221  func (*lazyObject) String() string                     { panic("unreachable") }
 222  func (*lazyObject) order() uint32                      { panic("unreachable") }
 223  func (*lazyObject) color() color                       { panic("unreachable") }
 224  func (*lazyObject) setType(Type)                       { panic("unreachable") }
 225  func (*lazyObject) setOrder(uint32)                    { panic("unreachable") }
 226  func (*lazyObject) setColor(color color)               { panic("unreachable") }
 227  func (*lazyObject) setParent(*Scope)                   { panic("unreachable") }
 228  func (*lazyObject) sameId(*Package, string, bool) bool { panic("unreachable") }
 229  func (*lazyObject) scopePos() token.Pos                { panic("unreachable") }
 230  func (*lazyObject) setScopePos(token.Pos)              { panic("unreachable") }
 231