chacha8.mx raw

   1  // Copyright 2023 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  // Package chacha8rand implements a pseudorandom generator
   6  // based on ChaCha8. It is used by both runtime and math/rand/v2
   7  // and must have minimal dependencies.
   8  package chacha8rand
   9  
  10  import (
  11  	"internal/byteorder"
  12  	"internal/cpu"
  13  	"unsafe"
  14  )
  15  
  16  // Offsets into internal/cpu records for use in assembly.
  17  const (
  18  	offsetLOONG64HasLSX = unsafe.Offsetof(cpu.Loong64.HasLSX)
  19  )
  20  
  21  const (
  22  	ctrInc = 4  // increment counter by 4 between block calls
  23  	ctrMax = 16 // reseed when counter reaches 16
  24  	chunk  = 32 // each chunk produced by block is 32 uint64s
  25  	reseed = 4  // reseed with 4 words
  26  )
  27  
  28  // block is the chacha8rand block function.
  29  func block(seed *[4]uint64, blocks *[32]uint64, counter uint32)
  30  
  31  // A State holds the state for a single random generator.
  32  // It must be used from one goroutine at a time.
  33  // If used by multiple goroutines at a time, the goroutines
  34  // may see the same random values, but the code will not
  35  // crash or cause out-of-bounds memory accesses.
  36  type State struct {
  37  	buf  [32]uint64
  38  	seed [4]uint64
  39  	i    uint32
  40  	n    uint32
  41  	c    uint32
  42  }
  43  
  44  // Next returns the next random value, along with a boolean
  45  // indicating whether one was available.
  46  // If one is not available, the caller should call Refill
  47  // and then repeat the call to Next.
  48  //
  49  // Next is //go:nosplit to allow its use in the runtime
  50  // with per-m data without holding the per-m lock.
  51  //
  52  //go:nosplit
  53  func (s *State) Next() (uint64, bool) {
  54  	i := s.i
  55  	if i >= s.n {
  56  		return 0, false
  57  	}
  58  	s.i = i + 1
  59  	return s.buf[i&31], true // i&31 eliminates bounds check
  60  }
  61  
  62  // Init seeds the State with the given seed value.
  63  func (s *State) Init(seed [32]byte) {
  64  	s.Init64([4]uint64{
  65  		byteorder.LEUint64(seed[0*8:]),
  66  		byteorder.LEUint64(seed[1*8:]),
  67  		byteorder.LEUint64(seed[2*8:]),
  68  		byteorder.LEUint64(seed[3*8:]),
  69  	})
  70  }
  71  
  72  // Init64 seeds the state with the given seed value.
  73  func (s *State) Init64(seed [4]uint64) {
  74  	s.seed = seed
  75  	block(&s.seed, &s.buf, 0)
  76  	s.c = 0
  77  	s.i = 0
  78  	s.n = chunk
  79  }
  80  
  81  // Refill refills the state with more random values.
  82  // After a call to Refill, an immediate call to Next will succeed
  83  // (unless multiple goroutines are incorrectly sharing a state).
  84  func (s *State) Refill() {
  85  	s.c += ctrInc
  86  	if s.c == ctrMax {
  87  		// Reseed with generated uint64s for forward secrecy.
  88  		// Normally this is done immediately after computing a block,
  89  		// but we do it immediately before computing the next block,
  90  		// to allow a much smaller serialized state (just the seed plus offset).
  91  		// This gives a delayed benefit for the forward secrecy
  92  		// (you can reconstruct the recent past given a memory dump),
  93  		// which we deem acceptable in exchange for the reduced size.
  94  		s.seed[0] = s.buf[len(s.buf)-reseed+0]
  95  		s.seed[1] = s.buf[len(s.buf)-reseed+1]
  96  		s.seed[2] = s.buf[len(s.buf)-reseed+2]
  97  		s.seed[3] = s.buf[len(s.buf)-reseed+3]
  98  		s.c = 0
  99  	}
 100  	block(&s.seed, &s.buf, s.c)
 101  	s.i = 0
 102  	s.n = uint32(len(s.buf))
 103  	if s.c == ctrMax-ctrInc {
 104  		s.n = uint32(len(s.buf)) - reseed
 105  	}
 106  }
 107  
 108  // Reseed reseeds the state with new random values.
 109  // After a call to Reseed, any previously returned random values
 110  // have been erased from the memory of the state and cannot be
 111  // recovered.
 112  func (s *State) Reseed() {
 113  	var seed [4]uint64
 114  	for i := range seed {
 115  		for {
 116  			x, ok := s.Next()
 117  			if ok {
 118  				seed[i] = x
 119  				break
 120  			}
 121  			s.Refill()
 122  		}
 123  	}
 124  	s.Init64(seed)
 125  }
 126  
 127  // Marshal marshals the state into a byte slice.
 128  // Marshal and Unmarshal are functions, not methods,
 129  // so that they will not be linked into the runtime
 130  // when it uses the State struct, since the runtime
 131  // does not need these.
 132  func Marshal(s *State) []byte {
 133  	data := []byte{:6*8}
 134  	copy(data, "chacha8:")
 135  	used := (s.c/ctrInc)*chunk + s.i
 136  	byteorder.BEPutUint64(data[1*8:], uint64(used))
 137  	for i, seed := range s.seed {
 138  		byteorder.LEPutUint64(data[(2+i)*8:], seed)
 139  	}
 140  	return data
 141  }
 142  
 143  type errUnmarshalChaCha8 struct{}
 144  
 145  func (*errUnmarshalChaCha8) Error() string {
 146  	return "invalid ChaCha8 encoding"
 147  }
 148  
 149  // Unmarshal unmarshals the state from a byte slice.
 150  func Unmarshal(s *State, data []byte) error {
 151  	if len(data) != 6*8 || []byte(data[:8]) != "chacha8:" {
 152  		return &errUnmarshalChaCha8{}
 153  	}
 154  	used := byteorder.BEUint64(data[1*8:])
 155  	if used > (ctrMax/ctrInc)*chunk-reseed {
 156  		return &errUnmarshalChaCha8{}
 157  	}
 158  	for i := range s.seed {
 159  		s.seed[i] = byteorder.LEUint64(data[(2+i)*8:])
 160  	}
 161  	s.c = ctrInc * (uint32(used) / chunk)
 162  	block(&s.seed, &s.buf, s.c)
 163  	s.i = uint32(used) % chunk
 164  	s.n = chunk
 165  	if s.c == ctrMax-ctrInc {
 166  		s.n = chunk - reseed
 167  	}
 168  	return nil
 169  }
 170