asm_linux_386.s raw

   1  // Copyright 2022 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  #include "textflag.h"
   6  
   7  // See ../sys_linux_386.s for the reason why we always use int 0x80
   8  // instead of the glibc-specific "CALL 0x10(GS)".
   9  #define INVOKE_SYSCALL	INT	$0x80
  10  
  11  // func Syscall6(num, a1, a2, a3, a4, a5, a6 uintptr) (r1, r2, errno uintptr)
  12  //
  13  // Syscall # in AX, args in BX CX DX SI DI BP, return in AX
  14  TEXT ·Syscall6(SB),NOSPLIT,$0-40
  15  	MOVL	num+0(FP), AX	// syscall entry
  16  	MOVL	a1+4(FP), BX
  17  	MOVL	a2+8(FP), CX
  18  	MOVL	a3+12(FP), DX
  19  	MOVL	a4+16(FP), SI
  20  	MOVL	a5+20(FP), DI
  21  	MOVL	a6+24(FP), BP
  22  	INVOKE_SYSCALL
  23  	CMPL	AX, $0xfffff001
  24  	JLS	ok
  25  	MOVL	$-1, r1+28(FP)
  26  	MOVL	$0, r2+32(FP)
  27  	NEGL	AX
  28  	MOVL	AX, errno+36(FP)
  29  	RET
  30  ok:
  31  	MOVL	AX, r1+28(FP)
  32  	MOVL	DX, r2+32(FP)
  33  	MOVL	$0, errno+36(FP)
  34  	RET
  35