gamma.mx raw

   1  // Copyright 2010 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  package math
   6  
   7  // The original C code, the long comment, and the constants
   8  // below are from http://netlib.sandia.gov/cephes/cprob/gamma.c.
   9  // The go code is a simplified version of the original C.
  10  //
  11  //      tgamma.c
  12  //
  13  //      Gamma function
  14  //
  15  // SYNOPSIS:
  16  //
  17  // double x, y, tgamma();
  18  // extern int signgam;
  19  //
  20  // y = tgamma( x );
  21  //
  22  // DESCRIPTION:
  23  //
  24  // Returns gamma function of the argument. The result is
  25  // correctly signed, and the sign (+1 or -1) is also
  26  // returned in a global (extern) variable named signgam.
  27  // This variable is also filled in by the logarithmic gamma
  28  // function lgamma().
  29  //
  30  // Arguments |x| <= 34 are reduced by recurrence and the function
  31  // approximated by a rational function of degree 6/7 in the
  32  // interval (2,3).  Large arguments are handled by Stirling's
  33  // formula. Large negative arguments are made positive using
  34  // a reflection formula.
  35  //
  36  // ACCURACY:
  37  //
  38  //                      Relative error:
  39  // arithmetic   domain     # trials      peak         rms
  40  //    DEC      -34, 34      10000       1.3e-16     2.5e-17
  41  //    IEEE    -170,-33      20000       2.3e-15     3.3e-16
  42  //    IEEE     -33,  33     20000       9.4e-16     2.2e-16
  43  //    IEEE      33, 171.6   20000       2.3e-15     3.2e-16
  44  //
  45  // Error for arguments outside the test range will be larger
  46  // owing to error amplification by the exponential function.
  47  //
  48  // Cephes Math Library Release 2.8:  June, 2000
  49  // Copyright 1984, 1987, 1989, 1992, 2000 by Stephen L. Moshier
  50  //
  51  // The readme file at http://netlib.sandia.gov/cephes/ says:
  52  //    Some software in this archive may be from the book _Methods and
  53  // Programs for Mathematical Functions_ (Prentice-Hall or Simon & Schuster
  54  // International, 1989) or from the Cephes Mathematical Library, a
  55  // commercial product. In either event, it is copyrighted by the author.
  56  // What you see here may be used freely but it comes with no support or
  57  // guarantee.
  58  //
  59  //   The two known misprints in the book are repaired here in the
  60  // source listings for the gamma function and the incomplete beta
  61  // integral.
  62  //
  63  //   Stephen L. Moshier
  64  //   moshier@na-net.ornl.gov
  65  
  66  var _gamP = [...]float64{
  67  	1.60119522476751861407e-04,
  68  	1.19135147006586384913e-03,
  69  	1.04213797561761569935e-02,
  70  	4.76367800457137231464e-02,
  71  	2.07448227648435975150e-01,
  72  	4.94214826801497100753e-01,
  73  	9.99999999999999996796e-01,
  74  }
  75  var _gamQ = [...]float64{
  76  	-2.31581873324120129819e-05,
  77  	5.39605580493303397842e-04,
  78  	-4.45641913851797240494e-03,
  79  	1.18139785222060435552e-02,
  80  	3.58236398605498653373e-02,
  81  	-2.34591795718243348568e-01,
  82  	7.14304917030273074085e-02,
  83  	1.00000000000000000320e+00,
  84  }
  85  var _gamS = [...]float64{
  86  	7.87311395793093628397e-04,
  87  	-2.29549961613378126380e-04,
  88  	-2.68132617805781232825e-03,
  89  	3.47222221605458667310e-03,
  90  	8.33333333333482257126e-02,
  91  }
  92  
  93  // Gamma function computed by Stirling's formula.
  94  // The pair of results must be multiplied together to get the actual answer.
  95  // The multiplication is left to the caller so that, if careful, the caller can avoid
  96  // infinity for 172 <= x <= 180.
  97  // The polynomial is valid for 33 <= x <= 172; larger values are only used
  98  // in reciprocal and produce denormalized floats. The lower precision there
  99  // masks any imprecision in the polynomial.
 100  func stirling(x float64) (float64, float64) {
 101  	if x > 200 {
 102  		return Inf(1), 1
 103  	}
 104  	const (
 105  		SqrtTwoPi   = 2.506628274631000502417
 106  		MaxStirling = 143.01608
 107  	)
 108  	w := 1 / x
 109  	w = 1 + w*((((_gamS[0]*w+_gamS[1])*w+_gamS[2])*w+_gamS[3])*w+_gamS[4])
 110  	y1 := Exp(x)
 111  	y2 := 1.0
 112  	if x > MaxStirling { // avoid Pow() overflow
 113  		v := Pow(x, 0.5*x-0.25)
 114  		y1, y2 = v, v/y1
 115  	} else {
 116  		y1 = Pow(x, x-0.5) / y1
 117  	}
 118  	return y1, SqrtTwoPi * w * y2
 119  }
 120  
 121  // Gamma returns the Gamma function of x.
 122  //
 123  // Special cases are:
 124  //
 125  //	Gamma(+Inf) = +Inf
 126  //	Gamma(+0) = +Inf
 127  //	Gamma(-0) = -Inf
 128  //	Gamma(x) = NaN for integer x < 0
 129  //	Gamma(-Inf) = NaN
 130  //	Gamma(NaN) = NaN
 131  func Gamma(x float64) float64 {
 132  	const Euler = 0.57721566490153286060651209008240243104215933593992 // A001620
 133  	// special cases
 134  	switch {
 135  	case isNegInt(x) || IsInf(x, -1) || IsNaN(x):
 136  		return NaN()
 137  	case IsInf(x, 1):
 138  		return Inf(1)
 139  	case x == 0:
 140  		if Signbit(x) {
 141  			return Inf(-1)
 142  		}
 143  		return Inf(1)
 144  	}
 145  	q := Abs(x)
 146  	p := Floor(q)
 147  	if q > 33 {
 148  		if x >= 0 {
 149  			y1, y2 := stirling(x)
 150  			return y1 * y2
 151  		}
 152  		// Note: x is negative but (checked above) not a negative integer,
 153  		// so x must be small enough to be in range for conversion to int64.
 154  		// If |x| were >= 2⁶³ it would have to be an integer.
 155  		signgam := 1
 156  		if ip := int64(p); ip&1 == 0 {
 157  			signgam = -1
 158  		}
 159  		z := q - p
 160  		if z > 0.5 {
 161  			p = p + 1
 162  			z = q - p
 163  		}
 164  		z = q * Sin(Pi*z)
 165  		if z == 0 {
 166  			return Inf(signgam)
 167  		}
 168  		sq1, sq2 := stirling(q)
 169  		absz := Abs(z)
 170  		d := absz * sq1 * sq2
 171  		if IsInf(d, 0) {
 172  			z = Pi / absz / sq1 / sq2
 173  		} else {
 174  			z = Pi / d
 175  		}
 176  		return float64(signgam) * z
 177  	}
 178  
 179  	// Reduce argument
 180  	z := 1.0
 181  	for x >= 3 {
 182  		x = x - 1
 183  		z = z * x
 184  	}
 185  	for x < 0 {
 186  		if x > -1e-09 {
 187  			goto small
 188  		}
 189  		z = z / x
 190  		x = x + 1
 191  	}
 192  	for x < 2 {
 193  		if x < 1e-09 {
 194  			goto small
 195  		}
 196  		z = z / x
 197  		x = x + 1
 198  	}
 199  
 200  	if x == 2 {
 201  		return z
 202  	}
 203  
 204  	x = x - 2
 205  	p = (((((x*_gamP[0]+_gamP[1])*x+_gamP[2])*x+_gamP[3])*x+_gamP[4])*x+_gamP[5])*x + _gamP[6]
 206  	q = ((((((x*_gamQ[0]+_gamQ[1])*x+_gamQ[2])*x+_gamQ[3])*x+_gamQ[4])*x+_gamQ[5])*x+_gamQ[6])*x + _gamQ[7]
 207  	return z * p / q
 208  
 209  small:
 210  	if x == 0 {
 211  		return Inf(1)
 212  	}
 213  	return z / ((1 + Euler*x) * x)
 214  }
 215  
 216  func isNegInt(x float64) bool {
 217  	if x < 0 {
 218  		_, xf := Modf(x)
 219  		return xf == 0
 220  	}
 221  	return false
 222  }
 223