utf16.mx raw

   1  // Copyright 2010 The Go Authors. All rights reserved.
   2  // Use of this source code is governed by a BSD-style
   3  // license that can be found in the LICENSE file.
   4  
   5  // Package utf16 implements encoding and decoding of UTF-16 sequences.
   6  package utf16
   7  
   8  // The conditions replacementChar==unicode.ReplacementChar and
   9  // maxRune==unicode.MaxRune are verified in the tests.
  10  // Defining them locally avoids this package depending on package unicode.
  11  
  12  const (
  13  	replacementChar = '\uFFFD'     // Unicode replacement character
  14  	maxRune         = '\U0010FFFF' // Maximum valid Unicode code point.
  15  )
  16  
  17  const (
  18  	// 0xd800-0xdc00 encodes the high 10 bits of a pair.
  19  	// 0xdc00-0xe000 encodes the low 10 bits of a pair.
  20  	// the value is those 20 bits plus 0x10000.
  21  	surr1 = 0xd800
  22  	surr2 = 0xdc00
  23  	surr3 = 0xe000
  24  
  25  	surrSelf = 0x10000
  26  )
  27  
  28  // IsSurrogate reports whether the specified Unicode code point
  29  // can appear in a surrogate pair.
  30  func IsSurrogate(r rune) bool {
  31  	return surr1 <= r && r < surr3
  32  }
  33  
  34  // DecodeRune returns the UTF-16 decoding of a surrogate pair.
  35  // If the pair is not a valid UTF-16 surrogate pair, DecodeRune returns
  36  // the Unicode replacement code point U+FFFD.
  37  func DecodeRune(r1, r2 rune) rune {
  38  	if surr1 <= r1 && r1 < surr2 && surr2 <= r2 && r2 < surr3 {
  39  		return (r1-surr1)<<10 | (r2 - surr2) + surrSelf
  40  	}
  41  	return replacementChar
  42  }
  43  
  44  // EncodeRune returns the UTF-16 surrogate pair r1, r2 for the given rune.
  45  // If the rune is not a valid Unicode code point or does not need encoding,
  46  // EncodeRune returns U+FFFD, U+FFFD.
  47  func EncodeRune(r rune) (r1, r2 rune) {
  48  	if r < surrSelf || r > maxRune {
  49  		return replacementChar, replacementChar
  50  	}
  51  	r -= surrSelf
  52  	return surr1 + (r>>10)&0x3ff, surr2 + r&0x3ff
  53  }
  54  
  55  // RuneLen returns the number of 16-bit words in the UTF-16 encoding of the rune.
  56  // It returns -1 if the rune is not a valid value to encode in UTF-16.
  57  func RuneLen(r rune) int {
  58  	switch {
  59  	case 0 <= r && r < surr1, surr3 <= r && r < surrSelf:
  60  		return 1
  61  	case surrSelf <= r && r <= maxRune:
  62  		return 2
  63  	default:
  64  		return -1
  65  	}
  66  }
  67  
  68  // Encode returns the UTF-16 encoding of the Unicode code point sequence s.
  69  func Encode(s []rune) []uint16 {
  70  	n := len(s)
  71  	for _, v := range s {
  72  		if v >= surrSelf {
  73  			n++
  74  		}
  75  	}
  76  
  77  	a := []uint16{:n}
  78  	n = 0
  79  	for _, v := range s {
  80  		switch RuneLen(v) {
  81  		case 1: // normal rune
  82  			a[n] = uint16(v)
  83  			n++
  84  		case 2: // needs surrogate sequence
  85  			r1, r2 := EncodeRune(v)
  86  			a[n] = uint16(r1)
  87  			a[n+1] = uint16(r2)
  88  			n += 2
  89  		default:
  90  			a[n] = uint16(replacementChar)
  91  			n++
  92  		}
  93  	}
  94  	return a[:n]
  95  }
  96  
  97  // AppendRune appends the UTF-16 encoding of the Unicode code point r
  98  // to the end of p and returns the extended buffer. If the rune is not
  99  // a valid Unicode code point, it appends the encoding of U+FFFD.
 100  func AppendRune(a []uint16, r rune) []uint16 {
 101  	// This function is inlineable for fast handling of ASCII.
 102  	switch {
 103  	case 0 <= r && r < surr1, surr3 <= r && r < surrSelf:
 104  		// normal rune
 105  		return append(a, uint16(r))
 106  	case surrSelf <= r && r <= maxRune:
 107  		// needs surrogate sequence
 108  		r1, r2 := EncodeRune(r)
 109  		return append(a, uint16(r1), uint16(r2))
 110  	}
 111  	return append(a, replacementChar)
 112  }
 113  
 114  // Decode returns the Unicode code point sequence represented
 115  // by the UTF-16 encoding s.
 116  func Decode(s []uint16) []rune {
 117  	// Preallocate capacity to hold up to 64 runes.
 118  	// Decode inlines, so the allocation can live on the stack.
 119  	buf := []rune{:0:64}
 120  	return decode(s, buf)
 121  }
 122  
 123  // decode appends to buf the Unicode code point sequence represented
 124  // by the UTF-16 encoding s and return the extended buffer.
 125  func decode(s []uint16, buf []rune) []rune {
 126  	for i := 0; i < len(s); i++ {
 127  		var ar rune
 128  		switch r := s[i]; {
 129  		case r < surr1, surr3 <= r:
 130  			// normal rune
 131  			ar = rune(r)
 132  		case surr1 <= r && r < surr2 && i+1 < len(s) &&
 133  			surr2 <= s[i+1] && s[i+1] < surr3:
 134  			// valid surrogate sequence
 135  			ar = DecodeRune(rune(r), rune(s[i+1]))
 136  			i++
 137  		default:
 138  			// invalid surrogate sequence
 139  			ar = replacementChar
 140  		}
 141  		buf = append(buf, ar)
 142  	}
 143  	return buf
 144  }
 145